package com.hypixel.hytale.builtin.adventure.camera.asset.cameraeffect;
import com.hypixel.hytale.builtin.adventure.camera.asset.camerashake.CameraShake;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.protocol.AccumulationMode;
import com.hypixel.hytale.server.core.asset.type.camera.CameraEffect;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class CameraShakeEffect extends CameraEffect {
@Nonnull
public static final BuilderCodec<CameraShakeEffect> CODEC;
@Nullable
protected String cameraShakeId;
protected int cameraShakeIndex = -2147483648;
@Nullable
protected ShakeIntensity intensity;
public CameraShakeEffect() {
}
@Nonnull
public AccumulationMode getAccumulationMode() {
return this.intensity == null ? ShakeIntensity.DEFAULT_ACCUMULATION_MODE : this.intensity.getAccumulationMode();
}
public float getDefaultIntensityContext() {
return this.intensity == null ? 0.0F : this.intensity.getValue();
}
public float calculateIntensity(float intensityContext) {
if (this.intensity == null) {
return intensityContext;
} else {
ShakeIntensity.Modifier modifier = this.intensity.getModifier();
return modifier == null ? intensityContext : modifier.apply(intensityContext);
}
}
@Nonnull
public com.hypixel.hytale.protocol.packets.camera.CameraShakeEffect createCameraShakePacket() {
float intensity = this.getDefaultIntensityContext();
return this.createCameraShakePacket(intensity);
}
@Nonnull
public com.hypixel.hytale.protocol.packets.camera.CameraShakeEffect createCameraShakePacket(float intensityContext) {
float intensity = this.calculateIntensity(intensityContext);
AccumulationMode accumulationMode = this.getAccumulationMode();
return new com.hypixel.hytale.protocol.packets.camera.CameraShakeEffect(this.cameraShakeIndex, intensity, accumulationMode);
}
@Nonnull
public String toString() {
String var10000 = this.id;
return "CameraShakeEffect{id='" + var10000 + "', data=" + String.valueOf(this.data) + ", cameraShakeId='" + this.cameraShakeId + "', cameraShakeIndex=" + this.cameraShakeIndex + ", intensity=" + String.valueOf(this.intensity) + "}";
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(CameraShakeEffect.class, CameraShakeEffect::new).appendInherited(new KeyedCodec("CameraShake", CameraShake.CHILD_ASSET_CODEC), (cameraShakeEffect, s) -> cameraShakeEffect.cameraShakeId = s, (cameraShakeEffect) -> cameraShakeEffect.cameraShakeId, (cameraShakeEffect, parent) -> cameraShakeEffect.cameraShakeId = parent.cameraShakeId).documentation("The type of camera shake to apply for this effect.").addValidator(CameraShake.VALIDATOR_CACHE.getValidator()).add()).appendInherited(new KeyedCodec("Intensity", ShakeIntensity.CODEC), (cameraShakeEffect, s) -> cameraShakeEffect.intensity = s, (cameraShakeEffect) -> cameraShakeEffect.intensity, (cameraShakeEffect, parent) -> cameraShakeEffect.intensity = parent.intensity).documentation("Controls how intensity-context (such as damage) is interpreted as shake intensity.").add()).afterDecode((cameraShakeEffect) -> {
if (cameraShakeEffect.cameraShakeId != null) {
cameraShakeEffect.cameraShakeIndex = CameraShake.getAssetMap().getIndex(cameraShakeEffect.cameraShakeId);
}
})).build();
}
}