package com.hypixel.hytale.builtin.hytalegenerator.density.nodes;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class VectorWarpDensity extends Density {
@Nullable
private Density input;
@Nullable
private Density warpInput;
private final double warpFactor;
@Nonnull
private final Vector3d warpVector;
public VectorWarpDensity(@Nonnull Density input, @Nonnull Density warpInput, double warpFactor, @Nonnull Vector3d warpVector) {
this.input = input;
this.warpInput = warpInput;
this.warpFactor = warpFactor;
this.warpVector = warpVector;
}
public double process(@Nonnull Density.Context context) {
if (this.input == null) {
return 0.0;
} else if (this.warpInput == null) {
return this.input.process(context);
} else {
double warp = this.warpInput.process(context);
warp *= this.warpFactor;
Vector3d samplePoint = this.warpVector.clone();
samplePoint.setLength(1.0);
samplePoint.scale(warp);
samplePoint.add(context.position);
Density.Context childContext = new Density.Context(context);
childContext.position = samplePoint;
return this.input.process(childContext);
}
}
public void setInputs(@Nonnull Density[] inputs) {
if (inputs.length == 0) {
this.input = null;
}
this.input = inputs[0];
if (inputs.length < 2) {
this.warpInput = null;
}
this.warpInput = inputs[1];
}
}