package com.hypixel.hytale.server.worldgen.cave.shape;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.worldgen.cave.CaveNodeType;
import com.hypixel.hytale.server.worldgen.cave.CaveType;
import com.hypixel.hytale.server.worldgen.cave.element.CaveNode;
import java.util.Random;
public enum CaveNodeShapeEnum {
PIPE,
CYLINDER,
PREFAB,
EMPTY_LINE,
ELLIPSOID,
DISTORTED;
private CaveNodeShapeEnum() {
}
public interface CaveNodeShapeGenerator {
CaveNodeShape generateCaveNodeShape(Random var1, CaveType var2, CaveNode var3, CaveNodeType.CaveNodeChildEntry var4, Vector3d var5, float var6, float var7);
}
}