package com.hypixel.hytale.builtin.hytalegenerator.density.nodes;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class SliderDensity extends Density {
private final double slideX;
private final double slideY;
private final double slideZ;
@Nullable
private Density input;
public SliderDensity(double slideX, double slideY, double slideZ, Density input) {
this.slideX = slideX;
this.slideY = slideY;
this.slideZ = slideZ;
this.input = input;
}
public double process(@Nonnull Density.Context context) {
if (this.input == null) {
return 0.0;
} else {
Vector3d childPosition = new Vector3d(context.position.x - this.slideX, context.position.y - this.slideY, context.position.z - this.slideZ);
Density.Context childContext = new Density.Context(context);
childContext.position = childPosition;
return this.input.process(childContext);
}
}
public void setInputs(@Nonnull Density[] inputs) {
if (inputs.length == 0) {
this.input = null;
}
this.input = inputs[0];
}
}