SpawnSuppressorEntry.java
package com.hypixel.hytale.server.spawning.suppression;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.math.vector.Vector3d;
public class SpawnSuppressorEntry {
public static final BuilderCodec<SpawnSuppressorEntry> CODEC;
private String suppressionId;
private Vector3d position;
public SpawnSuppressorEntry(String suppressionId, Vector3d position) {
this.suppressionId = suppressionId;
this.position = position;
}
private SpawnSuppressorEntry() {
}
public Vector3d getPosition() {
return this.position;
}
public String getSuppressionId() {
return this.suppressionId;
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(SpawnSuppressorEntry.class, SpawnSuppressorEntry::new).append(new KeyedCodec(, Vector3d.CODEC), (entry, v) -> entry.position = v, (entry) -> entry.position).add()).append( (, Codec.STRING), (entry, s) -> entry.suppressionId = s, (entry) -> entry.suppressionId).add()).build();
}
}