SoundPlay3DCommand.java
package com.hypixel.hytale.server.core.command.commands.utility.sound;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.MathUtil;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.protocol.SoundCategory;
import com.hypixel.hytale.server.core.asset.type.soundevent.config.SoundEvent;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.arguments.types.RelativeVector3i;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.SoundUtil;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class SoundPlay3DCommand extends AbstractTargetPlayerCommand {
@Nonnull
private final RequiredArg<SoundEvent> soundEventArg;
@Nonnull
private final DefaultArg<SoundCategory> categoryArg;
@Nonnull
private final RequiredArg<RelativeVector3i> positionArg;
@Nonnull
private final FlagArg allFlag;
public SoundPlay3DCommand() {
super("3d", "server.commands.sound.3d.desc");
this.soundEventArg = this.withRequiredArg("sound", "server.commands.sound.play3d.sound.desc", ArgTypes.SOUND_EVENT_ASSET);
this.categoryArg = this.withDefaultArg("category", "server.commands.sound.category.desc", ArgTypes.SOUND_CATEGORY, SoundCategory.SFX, "server.commands.sound.category.default");
this.positionArg = this.withRequiredArg("position", "server.commands.sound.play3d.position.desc", ArgTypes.RELATIVE_VECTOR3I);
this.allFlag = this.withFlagArg("all", "server.commands.sound.all.desc");
this.addAliases(new String[]{"play3d"});
}
protected void execute(@Nonnull CommandContext context, @Nullable Ref<EntityStore> sourceRef, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world, @Nonnull Store<EntityStore> store) {
SoundEvent soundEvent = (SoundEvent)this.soundEventArg.get(context);
SoundCategory soundCategory = (SoundCategory)this.categoryArg.get(context);
RelativeVector3i relativePosition = (RelativeVector3i)this.positionArg.get(context);
int soundEventIndex = SoundEvent.getAssetMap().getIndex(soundEvent.getId());
TransformComponent transformComponent = (TransformComponent)store.getComponent(ref, TransformComponent.getComponentType());
assert transformComponent != null;
Vector3d basePosition = transformComponent.getPosition();
Vector3i blockPosition = relativePosition.resolve(MathUtil.floor(basePosition.x), MathUtil.floor(basePosition.y), MathUtil.floor(basePosition.z));
if (this.allFlag.provided(context)) {
SoundUtil.playSoundEvent3d(soundEventIndex, soundCategory, (double)blockPosition.x, (double)blockPosition.y, (double)blockPosition.z, world.getEntityStore().getStore());
} else {
SoundUtil.playSoundEvent3dToPlayer(ref, soundEventIndex, soundCategory, (double)blockPosition.x, (double)blockPosition.y, (double)blockPosition.z, store);
}
}
}