package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.AnchorDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class AnchorDensityAsset extends DensityAsset {
public static final BuilderCodec<AnchorDensityAsset> CODEC;
private boolean isReversed = false;
public AnchorDensityAsset() {
}
@Nonnull
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new AnchorDensity(this.buildFirstInput(argument), this.isReversed));
}
public void cleanUp() {
this.cleanUpInputs();
}
static {
CODEC = ((BuilderCodec.Builder)BuilderCodec.builder(AnchorDensityAsset.class, AnchorDensityAsset::new, DensityAsset.ABSTRACT_CODEC).append(new KeyedCodec("Reversed", Codec.BOOLEAN, false), (t, k) -> t.isReversed = k, (k) -> k.isReversed).add()).build();
}
}