package com.hypixel.hytale.server.npc.corecomponents.world.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.asset.builder.Builder;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.Feature;
import com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder;
import com.hypixel.hytale.server.npc.asset.builder.holder.DoubleHolder;
import com.hypixel.hytale.server.npc.asset.builder.holder.EnumHolder;
import com.hypixel.hytale.server.npc.asset.builder.validators.DoubleSingleValidator;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderSensorBase;
import com.hypixel.hytale.server.npc.corecomponents.world.SensorCanPlace;
import com.hypixel.hytale.server.npc.instructions.Sensor;
import javax.annotation.Nonnull;
publicclassBuilderSensorCanPlaceextendsBuilderSensorBase {
protectedfinal EnumHolder<SensorCanPlace.Direction> direction = newEnumHolder<SensorCanPlace.Direction>();
protectedfinal EnumHolder<SensorCanPlace.Offset> offset = newEnumHolder<SensorCanPlace.Offset>();
protectedfinalDoubleHolderretryDelay=newDoubleHolder();
protectedfinalBooleanHolderallowEmptyMaterials=newBooleanHolder();
publicBuilderSensorCanPlace() {
}
@Nonnullpublic String getShortDescription() {
return"Test if the currently set block can be placed at the relative position given direction and offset";
}
@Nonnullpublic String getLongDescription() {
returnthis.getShortDescription();
}
@Nonnullpublic Sensor build(@Nonnull BuilderSupport builderSupport) {
returnnewSensorCanPlace(this, builderSupport);
}
@Nonnullpublic BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
@Nonnullpublic Builder<Sensor> readConfig(@Nonnull JsonElement data) {
this.getEnum(data, "Direction", this.direction, SensorCanPlace.Direction.class, SensorCanPlace.Direction.Forward, BuilderDescriptorState.Stable, "The direction to place relative to heading", (String)null);
this.getEnum(data, "Offset", this.offset, SensorCanPlace.Offset.class, SensorCanPlace.Offset.BodyPosition, BuilderDescriptorState.Stable, "The offset to place at", (String)null);
this.getDouble(data, "RetryDelay", this.retryDelay, 5.0, DoubleSingleValidator.greater0(), BuilderDescriptorState.Stable, "The amount of time to delay if a placement fails before trying to place something again", (String)null);
this.getBoolean(data, "AllowEmptyMaterials", this.allowEmptyMaterials, false, BuilderDescriptorState.Stable, "Whether it should be possible to replace blocks that have empty material", (String)null);
this.provideFeature(Feature.Position);
returnthis;
}
public SensorCanPlace.Direction getDirection(@Nonnull BuilderSupport support) {
returnthis.direction.get(support.getExecutionContext());
}
public SensorCanPlace.Offset getOffset(@Nonnull BuilderSupport support) {
returnthis.offset.get(support.getExecutionContext());
}
publicdoublegetRetryDelay(@Nonnull BuilderSupport support) {
returnthis.retryDelay.get(support.getExecutionContext());
}
publicbooleanisAllowEmptyMaterials(@Nonnull BuilderSupport support) {
returnthis.allowEmptyMaterials.get(support.getExecutionContext());
}
}