package com.hypixel.hytale.math.vector;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.math.Axis;
import com.hypixel.hytale.math.util.MathUtil;
import com.hypixel.hytale.math.util.TrigMathUtil;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class Transform {
@Nonnull
public static final BuilderCodec<Transform> CODEC;
@Nonnull
public static final BuilderCodec<Transform> CODEC_DEGREES;
@Nonnull
protected Vector3d position;
@Nonnull
protected Vector3f rotation;
public static final int X_IS_RELATIVE = 1;
public static final int Y_IS_RELATIVE = 2;
public static final int Z_IS_RELATIVE = 4;
public static final int YAW_IS_RELATIVE = 8;
public static final int PITCH_IS_RELATIVE = 16;
public static final int ROLL_IS_RELATIVE = 32;
public static final int RELATIVE_TO_BLOCK = 64;
public Transform() {
this(new Vector3d(), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Transform(@Nonnull Vector3i position) {
this(new Vector3d(position), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Transform(@Nonnull Vector3d position) {
this(new Vector3d(position), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Transform(double x, double y, double z) {
this(new Vector3d(x, y, z), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Transform(double x, double y, double z, float pitch, float yaw, float roll) {
this(new Vector3d(x, y, z), new Vector3f(pitch, yaw, roll));
}
public Transform(@Nonnull Vector3d position, @Nonnull Vector3f rotation) {
this.position = position;
this.rotation = rotation;
}
public void assign(@Nonnull Transform transform) {
this.position.assign(transform.getPosition());
this.rotation.assign(transform.getRotation());
}
@Nonnull
public Vector3d getPosition() {
return this.position;
}
public void setPosition(@Nonnull Vector3d position) {
this.position = position;
}
@Nonnull
public Vector3f getRotation() {
return this.rotation;
}
public void setRotation(@Nonnull Vector3f rotation) {
this.rotation = rotation;
}
@Nonnull
public Vector3d getDirection() {
return getDirection(this.rotation.getPitch(), this.rotation.getYaw());
}
@Nonnull
public static Vector3d getDirection(float pitch, float yaw) {
if (Float.isNaN(pitch)) {
throw new IllegalStateException("Pitch can't be NaN");
} else if (Float.isNaN(yaw)) {
throw new IllegalStateException("Yaw can't be NaN");
} else {
double len = (double)TrigMathUtil.cos(pitch);
double x = len * (double)(-TrigMathUtil.sin(yaw));
double y = (double)TrigMathUtil.sin(pitch);
double z = len * (double)(-TrigMathUtil.cos(yaw));
return new Vector3d(x, y, z);
}
}
@Nonnull
public Vector3i getAxisDirection() {
return this.getAxisDirection(this.rotation.getPitch(), this.rotation.getYaw());
}
@Nonnull
public Vector3i getAxisDirection(float pitch, float yaw) {
if (Float.isNaN(pitch)) {
throw new IllegalStateException("Pitch can't be NaN");
} else if (Float.isNaN(yaw)) {
throw new IllegalStateException("Yaw can't be NaN");
} else {
float len = TrigMathUtil.cos(pitch);
float x = len * -TrigMathUtil.sin(yaw);
float y = TrigMathUtil.sin(pitch);
float z = len * -TrigMathUtil.cos(yaw);
return new Vector3i(MathUtil.fastRound(x), MathUtil.fastRound(y), MathUtil.fastRound(z));
}
}
@Nonnull
public Axis getAxis() {
Vector3i axisDirection = this.getAxisDirection();
if (axisDirection.getX() != 0) {
return Axis.X;
} else {
return axisDirection.getY() != 0 ? Axis.Y : Axis.Z;
}
}
@Nonnull
public Transform clone() {
return new Transform(this.position.clone(), this.rotation.clone());
}
public boolean equals(@Nullable Object o) {
if (this == o) {
return true;
} else if (o != null && this.getClass() == o.getClass()) {
Transform transform = (Transform)o;
return !Objects.equals(this.position, transform.position) ? false : Objects.equals(this.rotation, transform.rotation);
} else {
return false;
}
}
public int hashCode() {
int result = this.position.hashCode();
result = 31 * result + this.rotation.hashCode();
return result;
}
@Nonnull
public String toString() {
String var10000 = String.valueOf(this.position);
return "Transform{position=" + var10000 + ", rotation=" + String.valueOf(this.rotation) + "}";
}
public static void applyMaskedRelativeTransform(@Nonnull Transform transform, byte relativeMask, @Nonnull Vector3d sourcePosition, @Nonnull Vector3f sourceRotation, @Nonnull Vector3i blockPosition) {
if (relativeMask != 0) {
if ((relativeMask & 64) != 0) {
if ((relativeMask & 1) != 0) {
transform.getPosition().setX(transform.getPosition().getX() + (double)blockPosition.getX());
}
if ((relativeMask & 2) != 0) {
transform.getPosition().setY(transform.getPosition().getY() + (double)blockPosition.getY());
}
if ((relativeMask & 4) != 0) {
transform.getPosition().setZ(transform.getPosition().getZ() + (double)blockPosition.getZ());
}
} else {
if ((relativeMask & 1) != 0) {
transform.getPosition().setX(transform.getPosition().getX() + sourcePosition.getX());
}
if ((relativeMask & 2) != 0) {
transform.getPosition().setY(transform.getPosition().getY() + sourcePosition.getY());
}
if ((relativeMask & 4) != 0) {
transform.getPosition().setZ(transform.getPosition().getZ() + sourcePosition.getZ());
}
}
if ((relativeMask & 8) != 0) {
transform.getRotation().setYaw(transform.getRotation().getYaw() + sourceRotation.getYaw());
}
if ((relativeMask & 16) != 0) {
transform.getRotation().setPitch(transform.getRotation().getPitch() + sourceRotation.getPitch());
}
if ((relativeMask & 32) != 0) {
transform.getRotation().setRoll(transform.getRotation().getRoll() + sourceRotation.getRoll());
}
}
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(Transform.class, Transform::new).appendInherited(new KeyedCodec("X", Codec.DOUBLE), (o, i) -> o.getPosition().x = i, (o) -> o.getPosition().x, (o, p) -> o.getPosition().x = p.getPosition().x).addValidator(Validators.nonNull()).add()).appendInherited(new KeyedCodec("Y", Codec.DOUBLE), (o, i) -> o.getPosition().y = i, (o) -> o.getPosition().y, (o, p) -> o.getPosition().y = p.getPosition().y).addValidator(Validators.nonNull()).add()).appendInherited(new KeyedCodec("Z", Codec.DOUBLE), (o, i) -> o.getPosition().z = i, (o) -> o.getPosition().z, (o, p) -> o.getPosition().z = p.getPosition().z).addValidator(Validators.nonNull()).add()).appendInherited(new KeyedCodec("Pitch", Codec.FLOAT), (o, i) -> o.getRotation().x = i, (o) -> Float.isNaN(o.getRotation().x) ? null : o.getRotation().x, (o, p) -> o.getRotation().x = p.getRotation().x).add()).appendInherited(new KeyedCodec("Yaw", Codec.FLOAT), (o, i) -> o.getRotation().y = i, (o) -> Float.isNaN(o.getRotation().y) ? null : o.getRotation().y, (o, p) -> o.getRotation().y = p.getRotation().y).add()).appendInherited(new KeyedCodec("Roll", Codec.FLOAT), (o, i) -> o.getRotation().z = i, (o) -> Float.isNaN(o.getRotation().z) ? null : o.getRotation().z, (o, p) -> o.getRotation().z = p.getRotation().z).add()).build();
CODEC_DEGREES = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(Transform.class, Transform::new).appendInherited(new KeyedCodec("X", Codec.DOUBLE), (o, i) -> o.getPosition().x = i, (o) -> o.getPosition().x, (o, p) -> o.getPosition().x = p.getPosition().x).addValidator(Validators.nonNull()).add()).appendInherited(new KeyedCodec("Y", Codec.DOUBLE), (o, i) -> o.getPosition().y = i, (o) -> o.getPosition().y, (o, p) -> o.getPosition().y = p.getPosition().y).addValidator(Validators.nonNull()).add()).appendInherited(new KeyedCodec("Z", Codec.DOUBLE), (o, i) -> o.getPosition().z = i, (o) -> o.getPosition().z, (o, p) -> o.getPosition().z = p.getPosition().z).addValidator(Validators.nonNull()).add()).appendInherited(new KeyedCodec("Pitch", Codec.FLOAT), (o, i) -> o.getRotation().x = (float)Math.toRadians((double)i), (o) -> Float.isNaN(o.getRotation().x) ? null : (float)Math.toDegrees((double)o.getRotation().x), (o, p) -> o.getRotation().x = p.getRotation().x).add()).appendInherited(new KeyedCodec("Yaw", Codec.FLOAT), (o, i) -> o.getRotation().y = (float)Math.toRadians((double)i), (o) -> Float.isNaN(o.getRotation().y) ? null : (float)Math.toDegrees((double)o.getRotation().y), (o, p) -> o.getRotation().y = p.getRotation().y).add()).appendInherited(new KeyedCodec("Roll", Codec.FLOAT), (o, i) -> o.getRotation().z = (float)Math.toRadians((double)i), (o) -> Float.isNaN(o.getRotation().z) ? null : (float)Math.toDegrees((double)o.getRotation().z), (o, p) -> o.getRotation().z = p.getRotation().z).add()).build();
}
}