package com.hypixel.hytale.server.npc.decisionmaker.core.conditions;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.decisionmaker.core.EvaluationContext;
import com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.SimpleCondition;
import com.hypixel.hytale.server.npc.entities.NPCEntity;
import com.hypixel.hytale.server.npc.role.support.PositionCache;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class LineOfSightCondition extends SimpleCondition {
public static final BuilderCodec<LineOfSightCondition> CODEC;
@Nullable
protected static final ComponentType<EntityStore, NPCEntity> NPC_COMPONENT_TYPE;
public LineOfSightCondition() {
}
public int getSimplicity() {
return 40;
}
protected boolean evaluate(int selfIndex, @Nonnull ArchetypeChunk<EntityStore> archetypeChunk, @Nullable Ref<EntityStore> targetRef, @Nonnull CommandBuffer<EntityStore> commandBuffer, EvaluationContext context) {
if (targetRef != null && targetRef.isValid()) {
Ref<EntityStore> selfRef = archetypeChunk.getReferenceTo(selfIndex);
NPCEntity selfNpcComponent = (NPCEntity)archetypeChunk.getComponent(selfIndex, NPC_COMPONENT_TYPE);
assert selfNpcComponent != null;
PositionCache positionCache = selfNpcComponent.getRole().getPositionCache();
return positionCache.hasLineOfSight(selfRef, targetRef, commandBuffer);
} else {
return false;
}
}
static {
CODEC = ((BuilderCodec.Builder)BuilderCodec.builder(LineOfSightCondition.class, LineOfSightCondition::new, ABSTRACT_CODEC).documentation("A simple boolean condition that returns whether or not there is a line of sight to the target.")).build();
NPC_COMPONENT_TYPE = NPCEntity.getComponentType();
}
}