package com.hypixel.hytale.builtin.adventure.npcobjectives.npc.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.builtin.adventure.npcobjectives.npc.ActionStartObjective;
import com.hypixel.hytale.builtin.adventure.npcobjectives.npc.validators.ObjectiveExistsValidator;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
import com.hypixel.hytale.server.npc.asset.builder.holder.AssetHolder;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
import java.util.EnumSet;
import javax.annotation.Nonnull;
public class BuilderActionStartObjective extends BuilderActionBase {
protected final AssetHolder objectiveId = new AssetHolder();
public BuilderActionStartObjective() {
}
@Nonnull
public String getShortDescription() {
return "Start the given objective for the currently iterated player in the interaction instruction";
}
@Nonnull
public String getLongDescription() {
return this.getShortDescription();
}
@Nonnull
public ActionStartObjective build(@Nonnull BuilderSupport builderSupport) {
return new ActionStartObjective(this, builderSupport);
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
@Nonnull
public BuilderActionStartObjective readConfig(@Nonnull JsonElement data) {
this.requireAsset(data, "Objective", this.objectiveId, ObjectiveExistsValidator.required(), BuilderDescriptorState.Stable, "The task to start", (String)null);
this.requireInstructionType(EnumSet.of(InstructionType.Interaction));
return this;
}
public String getObjectiveId(@Nonnull BuilderSupport support) {
return this.objectiveId.get(support.getExecutionContext());
}
}