package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.AndPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.OrPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.SurfacePattern;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import com.hypixel.hytale.codec.validation.Validators;
import java.util.ArrayList;
import javax.annotation.Nonnull;
public class SurfacePatternAsset extends PatternAsset {
public static final BuilderCodec<SurfacePatternAsset> CODEC;
private PatternAsset surface = new ConstantPatternAsset();
private PatternAsset origin = new ConstantPatternAsset();
private double surfaceRadius = 0.0;
private double originRadius = 0.0;
private int surfaceGap = 0;
private int originGap = 0;
private SurfacePattern.Facing[] facings = new SurfacePattern.Facing[0];
private boolean requireAllFacings = false;
public SurfacePatternAsset() {
}
@Nonnull
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
Pattern floorPattern = this.surface.build(argument);
Pattern originPattern = this.origin.build(argument);
ArrayList<Pattern> patterns = new ArrayList(this.facings.length);
for(SurfacePattern.Facing s : this.facings) {
SurfacePattern pattern = new SurfacePattern(floorPattern, originPattern, this.surfaceRadius, this.originRadius, s, this.surfaceGap, this.originGap);
patterns.add(pattern);
}
return (Pattern)(this.requireAllFacings ? new AndPattern(patterns) : new OrPattern(patterns));
}
}
public void cleanUp() {
this.surface.cleanUp();
this.origin.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(SurfacePatternAsset.class, SurfacePatternAsset::new, PatternAsset.ABSTRACT_CODEC).append(new KeyedCodec("Surface", PatternAsset.CODEC, true), (t, k) -> t.surface = k, (k) -> k.surface).add()).append(new KeyedCodec("Medium", PatternAsset.CODEC, true), (t, k) -> t.origin = k, (k) -> k.origin).add()).append(new KeyedCodec("SurfaceRadius", Codec.DOUBLE, false), (t, k) -> t.surfaceRadius = k, (k) -> k.surfaceRadius).addValidator(Validators.greaterThanOrEqual(0.0)).add()).append(new KeyedCodec("MediumRadius", Codec.DOUBLE, false), (t, k) -> t.originRadius = k, (k) -> k.originRadius).addValidator(Validators.greaterThanOrEqual(0.0)).add()).append(new KeyedCodec("SurfaceGap", Codec.INTEGER, false), (t, k) -> t.surfaceGap = k, (k) -> k.surfaceGap).addValidator(Validators.greaterThanOrEqual(0)).add()).append(new KeyedCodec("MediumGap", Codec.INTEGER, false), (t, k) -> t.originGap = k, (k) -> k.originGap).addValidator(Validators.greaterThanOrEqual(0)).add()).append(new KeyedCodec("RequireAllFacings", Codec.BOOLEAN, false), (t, k) -> t.requireAllFacings = k, (k) -> k.requireAllFacings).add()).append(new KeyedCodec("Facings", new ArrayCodec(SurfacePattern.Facing.CODEC, (x$0) -> new SurfacePattern.Facing[x$0]), true), (t, k) -> t.facings = k, (k) -> k.facings).add()).build();
}
}