package com.hypixel.hytale.math.vector;
import com.hypixel.hytale.math.Axis;
import com.hypixel.hytale.math.util.MathUtil;
import com.hypixel.hytale.math.util.TrigMathUtil;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class Location {
@Nullable
protected String world;
@Nonnull
protected Vector3d position;
@Nonnull
protected Vector3f rotation;
public Location() {
this((String)null, new Vector3d(), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Location(@Nonnull Vector3i position) {
this((String)null, new Vector3d(position), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Location(@Nullable String world, @Nonnull Vector3i position) {
this(world, new Vector3d(position), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Location(@Nonnull Vector3d position) {
this((String)null, new Vector3d(position), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Location(@Nullable String world, @Nonnull Vector3d position) {
this(world, new Vector3d(position), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Location(double x, double y, double z) {
this((String)null, new Vector3d(x, y, z), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Location(@Nullable String world, double x, double y, double z) {
this(world, new Vector3d(x, y, z), new Vector3f(0.0F / 0.0F, 0.0F / 0.0F, 0.0F / 0.0F));
}
public Location(double x, double y, double z, float pitch, float yaw, float roll) {
this((String)null, new Vector3d(x, y, z), new Vector3f(pitch, yaw, roll));
}
public Location(@Nullable String world, double x, double y, double z, float pitch, float yaw, float roll) {
this(world, new Vector3d(x, y, z), new Vector3f(pitch, yaw, roll));
}
public Location(@Nonnull Vector3d position, @Nonnull Vector3f rotation) {
this((String)null, position, rotation);
}
public Location(@Nonnull Transform transform) {
this((String)null, transform.position, transform.rotation);
}
public Location(@Nullable String world, @Nonnull Transform transform) {
this(world, transform.position, transform.rotation);
}
public Location(@Nullable String world, @Nonnull Vector3d position, @Nonnull Vector3f rotation) {
this.world = world;
this.position = position;
this.rotation = rotation;
}
@Nullable
public String getWorld() {
return this.world;
}
public void setWorld(@Nullable String world) {
this.world = world;
}
@Nonnull
public Vector3d getPosition() {
return this.position;
}
public void setPosition(@Nonnull Vector3d position) {
this.position = position;
}
@Nonnull
public Vector3f getRotation() {
return this.rotation;
}
public void setRotation(@Nonnull Vector3f rotation) {
this.rotation = rotation;
}
@Nonnull
public Vector3d getDirection() {
return Transform.getDirection(this.rotation.getPitch(), this.rotation.getYaw());
}
@Nonnull
public Vector3i getAxisDirection() {
return this.getAxisDirection(this.rotation.getPitch(), this.rotation.getYaw());
}
@Nonnull
public Vector3i getAxisDirection(float pitch, float yaw) {
if (Float.isNaN(pitch)) {
throw new IllegalStateException("Pitch can't be NaN");
} else if (Float.isNaN(yaw)) {
throw new IllegalStateException("Yaw can't be NaN");
} else {
float len = TrigMathUtil.cos(pitch);
float x = len * -TrigMathUtil.sin(yaw);
float y = TrigMathUtil.sin(pitch);
float z = len * -TrigMathUtil.cos(yaw);
return new Vector3i(MathUtil.fastRound(x), MathUtil.fastRound(y), MathUtil.fastRound(z));
}
}
@Nonnull
public Axis getAxis() {
Vector3i axisDirection = this.getAxisDirection();
if (axisDirection.getX() != 0) {
return Axis.X;
} else {
return axisDirection.getY() != 0 ? Axis.Y : Axis.Z;
}
}
@Nonnull
public Transform toTransform() {
return new Transform(this.position, this.rotation);
}
public boolean equals(@Nullable Object o) {
if (this == o) {
return true;
} else if (o != null && this.getClass() == o.getClass()) {
Location location = (Location)o;
if (!Objects.equals(this.world, location.world)) {
return false;
} else {
return !Objects.equals(this.position, location.position) ? false : Objects.equals(this.rotation, location.rotation);
}
} else {
return false;
}
}
public int hashCode() {
int result = this.world != null ? this.world.hashCode() : 0;
result = 31 * result + this.position.hashCode();
result = 31 * result + this.rotation.hashCode();
return result;
}
@Nonnull
public String toString() {
String var10000 = this.world;
return "Location{world='" + var10000 + "', position=" + String.valueOf(this.position) + ", rotation=" + String.valueOf(this.rotation) + "}";
}
}