package com.hypixel.hytale.server.npc.systems;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.dependency.Dependency;
import com.hypixel.hytale.component.dependency.Order;
import com.hypixel.hytale.component.dependency.SystemDependency;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.math.vector.Vector3f;
import com.hypixel.hytale.server.core.modules.debug.DebugUtils;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.entities.NPCEntity;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.npc.role.RoleDebugFlags;
import com.hypixel.hytale.server.npc.role.support.DebugSupport;
import java.util.Set;
import javax.annotation.Nonnull;
public class AvoidanceSystem extends SteppableTickingSystem {
public static final Vector3f DEBUG_COLOR_STEERING_POST = new Vector3f(0.0F, 1.0F, 0.0F);
public static final Vector3f DEBUG_COLOR_STEERING_PRE = new Vector3f(1.0F, 0.0F, 0.0F);
public static final Vector3f DEBUG_COLOR_AVOIDANCE = new Vector3f(1.0F, 1.0F, 1.0F);
public static final Vector3f DEBUG_COLOR_SEPARATION = new Vector3f(0.0F, 0.0F, 1.0F);
public static final double DEBUG_MIN_VECTOR_DRAW_LENGTH_SQUARED = 0.01;
public static final double DEBUG_VECTORS_SCALE = 4.0;
public static final float DEBUG_VECTORS_TIME = 0.05F;
@Nonnull
private final ComponentType<EntityStore, NPCEntity> componentType;
@Nonnull
private final ComponentType<EntityStore, TransformComponent> transformComponentType;
@Nonnull
private final Query<EntityStore> query;
@Nonnull
private final Set<Dependency<EntityStore>> dependencies;
public AvoidanceSystem(@Nonnull ComponentType<EntityStore, NPCEntity> componentType) {
this.dependencies = Set.of(new SystemDependency(Order.AFTER, RoleSystems.BehaviourTickSystem.class));
this.componentType = componentType;
this.transformComponentType = TransformComponent.getComponentType();
this.query = Query.<EntityStore>and(componentType, this.transformComponentType);
}
@Nonnull
public Set<Dependency<EntityStore>> getDependencies() {
return this.dependencies;
}
public boolean isParallel(int archetypeChunkSize, int taskCount) {
return EntityTickingSystem.maybeUseParallel(archetypeChunkSize, taskCount);
}
@Nonnull
public Query<EntityStore> getQuery() {
return this.query;
}
public void steppedTick(float dt, int index, @Nonnull ArchetypeChunk<EntityStore> archetypeChunk, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
Ref<EntityStore> npcRef = archetypeChunk.getReferenceTo(index);
NPCEntity npcComponent = (NPCEntity)archetypeChunk.getComponent(index, this.componentType);
assert npcComponent != null;
Role role = npcComponent.getRole();
if (role.isAvoidingEntities() || role.isApplySeparation()) {
Ref<EntityStore> target = role.getMarkedEntitySupport().getTargetReferenceToIgnoreForAvoidance();
if (target != null && target.isValid()) {
role.getIgnoredEntitiesForAvoidance().add(target);
}
}
if (!role.getActiveMotionController().isObstructed()) {
DebugSupport debugSupport = role.getDebugSupport();
boolean debugVisAvoidance = debugSupport.isDebugFlagSet(RoleDebugFlags.VisAvoidance);
boolean debugVisSeparation = debugSupport.isDebugFlagSet(RoleDebugFlags.VisSeparation);
Vector3d preBlendSteering = !debugVisSeparation && !debugVisAvoidance ? null : role.getBodySteering().getTranslation().clone();
boolean renderSteering = false;
TransformComponent transformComponent = (TransformComponent)archetypeChunk.getComponent(index, this.transformComponentType);
assert transformComponent != null;
Vector3d position = transformComponent.getPosition();
World world = ((EntityStore)commandBuffer.getExternalData()).getWorld();
if (role.isAvoidingEntities()) {
role.blendAvoidance(npcRef, position, role.getBodySteering(), commandBuffer);
if (debugVisAvoidance) {
renderSteering = true;
renderDebugSteeringVector(position, role.getLastAvoidanceSteering(), DEBUG_COLOR_AVOIDANCE, world);
}
}
if (role.isApplySeparation()) {
role.blendSeparation(archetypeChunk.getReferenceTo(index), position, role.getBodySteering(), this.transformComponentType, commandBuffer);
if (debugVisSeparation) {
renderSteering = true;
renderDebugSteeringVector(position, role.getLastSeparationSteering(), DEBUG_COLOR_SEPARATION, world);
}
}
if (renderSteering) {
renderDebugSteeringVectorInverse(position, preBlendSteering, DEBUG_COLOR_STEERING_PRE, world);
renderDebugSteeringVector(position, role.getBodySteering().getTranslation(), DEBUG_COLOR_STEERING_POST, world);
}
}
}
private static void renderDebugSteeringVector(@Nonnull Vector3d position, @Nonnull Vector3d direction, @Nonnull Vector3f color, @Nonnull World world) {
if (!(direction.squaredLength() < 0.01)) {
Vector3d scaledDir = direction.clone().scale(4.0);
DebugUtils.addArrow(world, position, scaledDir, color, 0.05F, false);
}
}
private static void renderDebugSteeringVectorInverse(@Nonnull Vector3d position, @Nonnull Vector3d direction, @Nonnull Vector3f color, @Nonnull World world) {
if (!(direction.squaredLength() < 0.01)) {
Vector3d scaledDir = direction.clone().scale(4.0);
Vector3d start = position.clone().subtract(scaledDir);
DebugUtils.addArrow(world, start, scaledDir, color, 0.05F, false);
}
}
}