package com.hypixel.hytale.server.npc.corecomponents.interaction;
import com.hypixel.hytale.component.Archetype;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.modules.entity.damage.DeathComponent;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.corecomponents.SensorBase;
import com.hypixel.hytale.server.npc.corecomponents.interaction.builders.BuilderSensorInteractionContext;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import javax.annotation.Nonnull;
public class SensorInteractionContext extends SensorBase {
private final String interactionContext;
public SensorInteractionContext(@Nonnull BuilderSensorInteractionContext builder, @Nonnull BuilderSupport support) {
super(builder);
this.interactionContext = builder.getInteractionContext(support);
}
public boolean matches(@Nonnull Ref<EntityStore> ref, @Nonnull Role role, double dt, @Nonnull Store<EntityStore> store) {
if (!super.matches(ref, role, dt, store)) {
return false;
} else {
Ref<EntityStore> target = role.getStateSupport().getInteractionIterationTarget();
if (target == null) {
return false;
} else {
Archetype<EntityStore> targetArchetype = store.getArchetype(target);
return targetArchetype.contains(DeathComponent.getComponentType()) ? false : role.getStateSupport().hasContextualInteraction(target, this.interactionContext);
}
}
}
public InfoProvider getSensorInfo() {
return null;
}
}