PlayerResetCommand.java
package com.hypixel.hytale.server.core.command.commands.player;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;
import com.hypixel.hytale.server.core.entity.UUIDComponent;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.Universe;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class PlayerResetCommand extends AbstractTargetPlayerCommand {
public PlayerResetCommand() {
super("reset", "server.commands.player.reset.desc");
}
protected void execute(@Nonnull CommandContext context, @Nullable Ref<EntityStore> sourceRef, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world, @Nonnull Store<EntityStore> store) {
UUIDComponent uuidComponent = (UUIDComponent)store.getComponent(ref, UUIDComponent.getComponentType());
assert uuidComponent != null;
Universe.get().resetPlayer(playerRef);
context.sendMessage(Message.translation("server.commands.reset.playerReset").param("uuid", uuidComponent.getUuid().toString()));
}
}