package com.hypixel.hytale.builtin.adventure.objectives.systems;
import com.hypixel.hytale.builtin.adventure.objectives.ObjectivePlugin;
import com.hypixel.hytale.builtin.adventure.objectives.components.ObjectiveHistoryComponent;
import com.hypixel.hytale.builtin.adventure.objectives.config.gameplayconfig.ObjectiveGameplayConfig;
import com.hypixel.hytale.component.AddReason;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.RemoveReason;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.RefSystem;
import com.hypixel.hytale.server.core.entity.UUIDComponent;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.entity.entities.player.data.PlayerConfigData;
import com.hypixel.hytale.server.core.entity.entities.player.data.PlayerWorldData;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import javax.annotation.Nonnull;
public class ObjectivePlayerSetupSystem extends RefSystem<EntityStore> {
@Nonnull
private final ComponentType<EntityStore, ObjectiveHistoryComponent> objectiveHistoryComponentType;
@Nonnull
private final ComponentType<EntityStore, Player> playerComponentType;
@Nonnull
private final ComponentType<EntityStore, UUIDComponent> uuidComponentType = UUIDComponent.getComponentType();
@Nonnull
private final Query<EntityStore> query;
public ObjectivePlayerSetupSystem(@Nonnull ComponentType<EntityStore, ObjectiveHistoryComponent> objectiveHistoryComponentType, @Nonnull ComponentType<EntityStore, Player> playerComponentType) {
this.objectiveHistoryComponentType = objectiveHistoryComponentType;
this.playerComponentType = playerComponentType;
this.query = Query.<EntityStore>and(playerComponentType, this.uuidComponentType);
}
@Nonnull
public Query<EntityStore> getQuery() {
return this.query;
}
public void onEntityAdded(@Nonnull Ref<EntityStore> ref, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
commandBuffer.ensureComponent(ref, this.objectiveHistoryComponentType);
Player playerComponent = (Player)store.getComponent(ref, this.playerComponentType);
assert playerComponent != null;
UUIDComponent uuidComponent = (UUIDComponent)store.getComponent(ref, this.uuidComponentType);
assert uuidComponent != null;
ObjectivePlugin objectiveModule = ObjectivePlugin.get();
UUID playerUuid = uuidComponent.getUuid();
PlayerConfigData playerConfigData = playerComponent.getPlayerConfigData();
Set<UUID> activeObjectiveUUIDs = playerConfigData.getActiveObjectiveUUIDs();
if (activeObjectiveUUIDs != null) {
for(UUID objectiveUUID : activeObjectiveUUIDs) {
objectiveModule.addPlayerToExistingObjective(store, playerUuid, objectiveUUID);
}
}
World world = ((EntityStore)store.getExternalData()).getWorld();
String worldName = world.getName();
PlayerWorldData perWorldData = playerConfigData.getPerWorldData(worldName);
if (perWorldData.isFirstSpawn()) {
ObjectiveGameplayConfig config = ObjectiveGameplayConfig.get(world.getGameplayConfig());
Map<String, String> starterObjectiveLinePerWorld = config != null ? config.getStarterObjectiveLinePerWorld() : null;
if (starterObjectiveLinePerWorld != null) {
String objectiveLineId = (String)starterObjectiveLinePerWorld.get(worldName);
if (objectiveLineId != null) {
objectiveModule.startObjectiveLine(store, objectiveLineId, Set.of(playerUuid), world.getWorldConfig().getUuid(), (UUID)null);
}
}
}
}
public void onEntityRemove(@Nonnull Ref<EntityStore> ref, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) {
}
}