package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.GradientDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.LegacyValidator;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
public class GradientDensityAsset extends DensityAsset {
public static final BuilderCodec<GradientDensityAsset> CODEC;
private Vector3d axis = new Vector3d(0.0, 1.0, 0.0);
private double sampleRange = 1.0;
public GradientDensityAsset() {
}
@Nonnull
public Density build(@Nonnull DensityAsset.Argument argument) {
return (Density)(this.isSkipped() ? new ConstantValueDensity(0.0) : new GradientDensity(this.buildFirstInput(argument), this.sampleRange, this.axis.clone()));
}
public void cleanUp() {
this.cleanUpInputs();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(GradientDensityAsset.class, GradientDensityAsset::new, DensityAsset.ABSTRACT_CODEC).append(new KeyedCodec("Axis", Vector3d.CODEC, false), (t, k) -> t.axis = k, (k) -> k.axis).addValidator((LegacyValidator)((v, r) -> {
if (v.x == 0.0 && v.y == 0.0 && v.z == 0.0) {
r.fail("Axis can't be zero.");
}
})).add()).append(new KeyedCodec("SampleRange", Codec.DOUBLE, false), (t, k) -> t.sampleRange = k, (t) -> t.sampleRange).addValidator(Validators.greaterThan(0.0)).add()).build();
}
}