PrefabEditorCreationContext.java
package com.hypixel.hytale.builtin.buildertools.prefabeditor;
import com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabAlignment;
import com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabRootDirectory;
import com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabRowSplitMode;
import com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabStackingAxis;
import com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.WorldGenType;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import java.nio.file.Path;
import java.util.List;
public interface PrefabEditorCreationContext {
Player getEditor();
PlayerRef getEditorRef();
List<Path> getPrefabPaths();
int getBlocksBetweenEachPrefab();
int getPasteLevelGoal();
boolean loadChildPrefabs();
boolean shouldLoadEntities();
PrefabStackingAxis getStackingAxis();
WorldGenType getWorldGenType;
;
PrefabAlignment ;
PrefabRootDirectory ;
;
PrefabRowSplitMode ;
List<String> ;
String ;
String ;
}