package com.hypixel.hytale.builtin.hytalegenerator.assets.curves;
import com.hypixel.hytale.builtin.hytalegenerator.framework.math.InterpolatedCurve;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import it.unimi.dsi.fastutil.doubles.Double2DoubleFunction;
import javax.annotation.Nonnull;
public class DistanceSCurveAsset extends CurveAsset {
public static final BuilderCodec<DistanceSCurveAsset> CODEC;
private double exponentA = 1.0;
private double exponentB = 1.0;
private double range = 1.0;
private double transition = 1.0;
private double transitionSmooth = 1.0;
public DistanceSCurveAsset() {
}
@Nonnull
public Double2DoubleFunction build() {
Double2DoubleFunction functionA = (in) -> {
if (in >= this.range) {
return 0.0;
} else {
in /= this.range;
in *= -1.0;
++in;
return Math.pow(in, this.exponentA);
}
};
Double2DoubleFunction functionB = (in) -> {
if (in >= this.range) {
return 0.0;
} else {
in /= this.range;
in *= -1.0;
++in;
return Math.pow(in, this.exponentB);
}
};
double transitionDistance = this.transition * this.range;
double positionA = this.range / 2.0 - transitionDistance / 2.0;
double positionB = positionA + transitionDistance;
return new InterpolatedCurve(positionA, positionB, this.transitionSmooth, functionA, functionB);
}
public void cleanUp() {
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(DistanceSCurveAsset.class, DistanceSCurveAsset::new, CurveAsset.ABSTRACT_CODEC).append(new KeyedCodec("ExponentA", Codec.DOUBLE, true), (t, k) -> t.exponentA = k, (k) -> k.exponentA).addValidator(Validators.greaterThanOrEqual(0.0)).add()).append(new KeyedCodec("ExponentB", Codec.DOUBLE, true), (t, k) -> t.exponentB = k, (k) -> k.exponentB).addValidator(Validators.greaterThanOrEqual(0.0)).add()).append(new KeyedCodec("Transition", Codec.DOUBLE, false), (t, k) -> t.transition = k, (k) -> k.transition).addValidator(Validators.range(0.0, 1.0)).add()).append(new KeyedCodec("Range", Codec.DOUBLE, true), (t, k) -> t.range = k, (k) -> k.range).addValidator(Validators.greaterThanOrEqual(0.0)).add()).append(new KeyedCodec("TransitionSmooth", Codec.DOUBLE, false), (t, k) -> t.transitionSmooth = k, (k) -> k.transitionSmooth).addValidator(Validators.range(0.0, 1.0)).add()).build();
}
}