package com.hypixel.hytale.server.flock.corecomponents.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.flock.corecomponents.ActionFlockLeave;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderActionBase;
import javax.annotation.Nonnull;
public class BuilderActionFlockLeave extends BuilderActionBase {
public BuilderActionFlockLeave() {
}
@Nonnull
public ActionFlockLeave build(BuilderSupport builderSupport) {
return new ActionFlockLeave(this);
}
@Nonnull
public BuilderActionFlockLeave readConfig(JsonElement data) {
return this;
}
@Nonnull
public String getShortDescription() {
return "Leave flock.";
}
@Nonnull
public String getLongDescription() {
return "NPC leaves flock currently in. Does nothing when not in flock.";
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
}