package com.hypixel.hytale.builtin.portals.utils.posqueries.predicates;
import com.hypixel.hytale.builtin.portals.utils.posqueries.PositionPredicate;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.core.universe.world.World;
public final class NotNearPoint implements PositionPredicate {
private final Vector3d point;
private final double radiusSq;
public NotNearPoint(Vector3d point, double radius) {
this.point = point;
this.radiusSq = radius * radius;
}
public boolean test(World world, Vector3d origin) {
return origin.distanceSquaredTo(this.point) >= this.radiusSq;
}
}