RandomDirectionality.java
package com.hypixel.hytale.builtin.hytalegenerator.props.directionality;
import com.hypixel.hytale.builtin.hytalegenerator.framework.math.SeedGenerator;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.builtin.hytalegenerator.scanners.Scanner;
import com.hypixel.hytale.math.util.FastRandom;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.server.core.prefab.PrefabRotation;
import java.util.Collections;
import java.util.List;
import javax.annotation.Nonnull;
public class RandomDirectionality extends Directionality {
@Nonnull
private final List<PrefabRotation> rotations;
@Nonnull
private final Pattern pattern;
@Nonnull
private final SeedGenerator seedGenerator;
public RandomDirectionality(@Nonnull Pattern pattern, int seed) {
this.pattern = pattern;
this.seedGenerator = new SeedGenerator((long)seed);
this.rotations = Collections.unmodifiableList(List.of(PrefabRotation.ROTATION_0, PrefabRotation.ROTATION_90, PrefabRotation.ROTATION_180, PrefabRotation.ROTATION_270));
}
@Nonnull
public Pattern getGeneralPattern() {
return this.pattern;
}
@Nonnull
public Vector3i getReadRangeWith(@Nonnull Scanner scanner) {
return scanner.readSpaceWith(this.pattern).getRange();
}
@Nonnull
public List<PrefabRotation> getPossibleRotations() {
return this.rotations;
}
public PrefabRotation getRotationAt(@Nonnull Pattern.Context context) {
FastRandom random = new FastRandom(this.seedGenerator.seedAt((long)context.position.x, (long)context.position.y, (long)context.position.z));
return (PrefabRotation)this.rotations.get(random.nextInt(this.rotations.size()));
}
}