PrefabPathAddCommand.java
package com.hypixel.hytale.builtin.path.commands;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.builtin.path.WorldPathData;
import com.hypixel.hytale.builtin.path.path.IPrefabPath;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.DefaultArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand;
import com.hypixel.hytale.server.core.command.system.exceptions.GeneralCommandException;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import java.util.UUID;
import javax.annotation.Nonnull;
public class PrefabPathAddCommand extends AbstractPlayerCommand {
@Nonnull
private static final Message MESSAGE_COMMANDS_NPC_PATH_ADD_NO_ACTIVE_PATH = Message.translation("server.commands.npcpath.add.noActivePath");
@Nonnull
private final DefaultArg<Double> pauseTimeArg;
@Nonnull
private final DefaultArg<Float> observationAngleArg;
@Nonnull
private final DefaultArg<Integer> indexArg;
public PrefabPathAddCommand() {
super("add", "server.commands.npcpath.add.desc");
this.pauseTimeArg = this.withDefaultArg("pauseTime", "server.commands.npcpath.add.pauseTime.desc", ArgTypes.DOUBLE, 0.0, "0.0");
this.observationAngleArg = this.withDefaultArg("observationAngleDegrees", "server.commands.npcpath.add.observationAngleDegrees.desc", ArgTypes.FLOAT, 0.0F, "0.0");
this.indexArg = this.withDefaultArg("index", "server.commands.npcpath.add.index.desc", ArgTypes.INTEGER, -1, "-1");
}
protected void execute(@Nonnull CommandContext context, @Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull PlayerRef playerRef, @Nonnull World world) {
Player playerComponent = (Player)store.getComponent(ref, Player.getComponentType());
assert playerComponent != null;
UUID path = BuilderToolsPlugin.getState(playerComponent, playerRef).getActivePrefabPath();
if (path == null) {
throw new GeneralCommandException(MESSAGE_COMMANDS_NPC_PATH_ADD_NO_ACTIVE_PATH);
} else {
Double pauseTime = (Double)this.pauseTimeArg.get(context);
Float obsvAngle = (Float)this.observationAngleArg.get(context);
short targetIndex = ((Integer)this.indexArg.get(context)).shortValue();
WorldPathData worldPathData = (WorldPathData)store.getResource(WorldPathData.getResourceType());
IPrefabPath parentPath = worldPathData.getPrefabPath(0, path, false);
if (parentPath != null && parentPath.isFullyLoaded()) {
PrefabPathHelper.addMarker(store, ref, path, parentPath.getName(), pauseTime, obsvAngle, targetIndex, parentPath.getWorldGenId());
} else {
context.sendMessage(Message.translation("server.npc.npcpath.pathMustBeLoaded").param("path", path.toString()));
}
}
}
}