MaterialPatternAsset.java
package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.assets.material.MaterialAsset;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.MaterialPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class MaterialPatternAsset extends PatternAsset {
public static final BuilderCodec<MaterialPatternAsset> CODEC;
private MaterialAsset materialAsset = new MaterialAsset();
public MaterialPatternAsset() {
}
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
Material material = this.materialAsset.build(argument.materialCache);
return new MaterialPattern(material);
}
}
static {
CODEC = ((BuilderCodec.Builder)BuilderCodec.builder(MaterialPatternAsset.class, MaterialPatternAsset::new, PatternAsset.ABSTRACT_CODEC).append(new KeyedCodec("Material", MaterialAsset.CODEC, true), (asset, value) -> asset.materialAsset = value, (value) -> value.materialAsset).add()).build();
}
}