package com.hypixel.hytale.builtin.asseteditor.event;
import com.hypixel.hytale.builtin.asseteditor.EditorClient;
import java.nio.file.Path;
public class AssetEditorAssetCreatedEvent extends EditorClientEvent<String> {
private final String assetType;
private final Path assetPath;
private final byte[] data;
private final String buttonId;
public AssetEditorAssetCreatedEvent(EditorClient editorClient, String assetType, Path assetPath, byte[] data, String buttonId) {
super(editorClient);
this.assetType = assetType;
this.assetPath = assetPath;
this.data = data;
this.buttonId = buttonId;
}
public String getAssetType() {
return this.assetType;
}
public Path getAssetPath() {
return this.assetPath;
}
public byte[] getData() {
return this.data;
}
public String getButtonId() {
return this.buttonId;
}
}