package com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.decisionmaker.core.EvaluationContext;
import javax.annotation.Nonnull;
public abstract class SimpleCondition extends Condition {
public static final BuilderCodec<SimpleCondition> ABSTRACT_CODEC;
protected double falseValue = 0.0;
protected double trueValue = 1.0;
protected SimpleCondition() {
}
public double calculateUtility(int selfIndex, ArchetypeChunk<EntityStore> archetypeChunk, Ref<EntityStore> target, CommandBuffer<EntityStore> commandBuffer, EvaluationContext context) {
return this.evaluate(selfIndex, archetypeChunk, target, commandBuffer, context) ? this.trueValue : this.falseValue;
}
public int getSimplicity() {
return 10;
}
protected abstract boolean evaluate(int var1, ArchetypeChunk<EntityStore> var2, Ref<EntityStore> var3, CommandBuffer<EntityStore> var4, EvaluationContext var5);
@Nonnull
public String toString() {
double var10000 = this.falseValue;
return "SimpleCondition{falseValue=" + var10000 + ", trueValue=" + this.trueValue + "} " + super.toString();
}
static {
ABSTRACT_CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.abstractBuilder(SimpleCondition.class, BASE_CODEC).appendInherited(new KeyedCodec("FalseValue", Codec.DOUBLE), (condition, d) -> condition.falseValue = d, (condition) -> condition.falseValue, (condition, parent) -> condition.falseValue = parent.falseValue).documentation("The utility value to use when the condition evaluates false.").addValidator(Validators.range(0.0, 1.0)).add()).appendInherited(new KeyedCodec("TrueValue", Codec.DOUBLE), (condition, d) -> condition.trueValue = d, (condition) -> condition.trueValue, (condition, parent) -> condition.trueValue = parent.trueValue).documentation("The utility value to use when the condition evaluates true.").addValidator(Validators.range(0.0, 1.0)).add()).build();
}
}