package com.hypixel.hytale.server.npc.corecomponents.world;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.math.util.MathUtil;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.math.vector.Vector3f;
import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.chunk.section.BlockSection;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
import com.hypixel.hytale.server.npc.corecomponents.SensorBase;
import com.hypixel.hytale.server.npc.corecomponents.world.builders.BuilderSensorSearchRay;
import com.hypixel.hytale.server.npc.role.Role;
import com.hypixel.hytale.server.npc.sensorinfo.InfoProvider;
import com.hypixel.hytale.server.npc.sensorinfo.PositionProvider;
import com.hypixel.hytale.server.npc.util.RayBlockHitTest;
import javax.annotation.Nonnull;
public class SensorSearchRay extends SensorBase {
protected final int id;
protected final float angle;
protected final double range;
protected final int blockSet;
protected final float minRetestAngle;
protected final double minRetestMoveSquared;
protected final double throttleTime;
protected final PositionProvider positionProvider = new PositionProvider();
protected final Vector3d lastCheckedPosition = new Vector3d();
protected float lastCheckedYaw = 3.4028235E38F;
protected short lastBlockRevision;
protected double throttleTimeRemaining;
public SensorSearchRay(@Nonnull BuilderSensorSearchRay builder, @Nonnull BuilderSupport support) {
super(builder);
this.id = builder.getId(support);
this.angle = -builder.getAngle(support);
this.range = builder.getRange(support);
this.blockSet = builder.getBlockSet(support);
this.minRetestAngle = builder.getMinRetestAngle(support);
double minRetestMove = builder.getMinRetestMove(support);
this.minRetestMoveSquared = minRetestMove * minRetestMove;
this.throttleTime = builder.getThrottleTime(support);
}
public boolean matches(@Nonnull Ref<EntityStore> ref, @Nonnull Role role, double dt, @Nonnull Store<EntityStore> store) {
if (!super.matches(ref, role, dt, store)) {
this.positionProvider.clear();
return false;
} else {
World world = ((EntityStore)store.getExternalData()).getWorld();
TransformComponent transformComponent = (TransformComponent)store.getComponent(ref, TransformComponent.getComponentType());
assert transformComponent != null;
HeadRotation headRotationComponent = (HeadRotation)store.getComponent(ref, HeadRotation.getComponentType());
assert headRotationComponent != null;
Vector3d position = transformComponent.getPosition();
Vector3f headRotation = headRotationComponent.getRotation();
Vector3d cachedPosition = role.getWorldSupport().getCachedSearchRayPosition(this.id);
if (!cachedPosition.equals(Vector3d.MIN)) {
WorldChunk chunk = world.getChunkIfInMemory(ChunkUtil.indexChunkFromBlock(cachedPosition.x, cachedPosition.z));
if (chunk != null) {
BlockSection section = chunk.getBlockChunk().getSectionAtBlockY(MathUtil.floor(cachedPosition.y));
if (section.getLocalChangeCounter() == this.lastBlockRevision) {
this.positionProvider.setTarget(cachedPosition);
return true;
}
cachedPosition.assign(Vector3d.MIN);
this.positionProvider.clear();
}
} else if ((this.throttleTimeRemaining -= dt) > 0.0 && Math.abs(headRotation.getYaw() - this.lastCheckedYaw) <= this.minRetestAngle && position.distanceSquaredTo(this.lastCheckedPosition) <= this.minRetestMoveSquared) {
this.positionProvider.clear();
return false;
}
RayBlockHitTest blockRaySearch = (RayBlockHitTest)RayBlockHitTest.THREAD_LOCAL.get();
if (!blockRaySearch.init(ref, this.blockSet, this.angle, store)) {
cachedPosition.assign(Vector3d.MIN);
this.positionProvider.clear();
blockRaySearch.clear();
return false;
} else {
this.lastCheckedPosition.assign(position);
this.lastCheckedYaw = headRotation.getYaw();
this.throttleTimeRemaining = this.throttleTime;
boolean result = blockRaySearch.run(this.range);
if (result) {
this.lastBlockRevision = blockRaySearch.getLastBlockRevision();
Vector3d targetPosition = blockRaySearch.getHitPosition();
cachedPosition.assign(targetPosition.x + 0.5, targetPosition.y + 0.5, targetPosition.z + 0.5);
this.positionProvider.setTarget(cachedPosition);
} else {
cachedPosition.assign(Vector3d.MIN);
this.positionProvider.clear();
}
blockRaySearch.clear();
return result;
}
}
}
public InfoProvider getSensorInfo() {
return this.positionProvider;
}
}