package com.hypixel.hytale.builtin.buildertools.tooloperations;
import com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin;
import com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings;
import com.hypixel.hytale.builtin.buildertools.utils.Material;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.block.BlockUtil;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.protocol.packets.buildertools.BuilderToolOnUseInteraction;
import com.hypixel.hytale.server.core.entity.UUIDComponent;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import javax.annotation.Nonnull;
public class SculptOperation extends ToolOperation {
private final int smoothVolume;
private final int smoothRadius;
private final boolean isAltPlaySculptBrushModDown;
private final int brushDensity;
private LongOpenHashSet packedPlacedBlockPositions;
public SculptOperation(@Nonnull Ref<EntityStore> ref, @Nonnull Player player, @Nonnull BuilderToolOnUseInteraction packet, @Nonnull ComponentAccessor<EntityStore> componentAccessor) {
super(ref, packet, componentAccessor);
UUIDComponent uuidComponent = (UUIDComponent)componentAccessor.getComponent(ref, UUIDComponent.getComponentType());
assert uuidComponent != null;
this.isAltPlaySculptBrushModDown = packet.isAltPlaySculptBrushModDown;
PrototypePlayerBuilderToolSettings prototypePlayerBuilderToolSettings = (PrototypePlayerBuilderToolSettings)ToolOperation.PROTOTYPE_TOOL_SETTINGS.get(uuidComponent.getUuid());
this.packedPlacedBlockPositions = prototypePlayerBuilderToolSettings.addIgnoredPaintOperation();
int smoothStrength = (Integer)this.args.tool().get("SmoothStrength");
this.smoothRadius = Math.min(smoothStrength, 4);
int smoothRange = this.smoothRadius * 2 + 1;
this.smoothVolume = smoothRange * smoothRange * smoothRange;
this.brushDensity = this.getBrushDensity();
}
boolean execute0(int x, int y, int z) {
int currentBlock = this.edit.getBlock(x, y, z);
if (this.isAltPlaySculptBrushModDown) {
BuilderToolsPlugin.BuilderState.BlocksSampleData data = BuilderToolsPlugin.getState(this.player, this.player.getPlayerRef()).getBlocksSampleData(this.edit.getAccessor(), x, y, z, 2);
if (currentBlock != data.mainBlock && (float)data.mainBlockCount > (float)this.smoothVolume * 0.5F) {
this.edit.setMaterial(x, y, z, Material.block(data.mainBlock));
}
} else if (this.interactionType == InteractionType.Primary) {
if (currentBlock > 0 && this.builderState.isAsideAir(this.edit.getAccessor(), x, y, z) && this.random.nextInt(100) <= this.brushDensity) {
this.edit.setMaterial(x, y, z, Material.EMPTY);
}
} else if (this.interactionType == InteractionType.Secondary && currentBlock <= 0 && this.builderState.isAsideBlock(this.edit.getAccessor(), x, y, z)) {
if (this.edit.getBlock(x, y, z) == 0) {
this.packedPlacedBlockPositions.add(BlockUtil.pack(x, y, z));
}
if (this.random.nextInt(100) <= this.brushDensity) {
Material material = Material.fromPattern(this.pattern, this.random);
if (material.isEmpty()) {
BuilderToolsPlugin.BuilderState.BlocksSampleData data = this.builderState.getBlocksSampleData(this.edit.getAccessor(), x, y, z, 1);
material = Material.block(data.mainBlockNotAir);
}
this.edit.setMaterial(x, y, z, material);
}
}
return true;
}
}