package com.hypixel.hytale.builtin.hytalegenerator.density.nodes;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import javax.annotation.Nonnull;
public class TerrainDensity extends Density {
public TerrainDensity() {
}
public double process(@Nonnull Density.Context context) {
return context.terrainDensityProvider == null ? 0.0 : context.terrainDensityProvider.get(context.position.toVector3i(), context.workerId);
}
}