BlockCommand.java
package com.hypixel.hytale.server.core.universe.world.commands.block;
import com.hypixel.hytale.protocol.GameMode;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractCommandCollection;
import com.hypixel.hytale.server.core.universe.world.commands.block.bulk.BlockBulkCommand;
public class BlockCommand extends AbstractCommandCollection {
public BlockCommand() {
super("block", "server.commands.block.desc");
this.setPermissionGroup(GameMode.Creative);
this.addAliases(new String[]{"blocks"});
this.addSubCommand(new BlockSetCommand());
this.addSubCommand(new BlockSetTickingCommand());
this.addSubCommand(new BlockGetCommand());
this.addSubCommand(new BlockGetStateCommand());
this.addSubCommand(new BlockRowCommand());
this.addSubCommand(new BlockBulkCommand());
this.addSubCommand(new BlockInspectPhysicsCommand());
this.addSubCommand(new BlockInspectFillerCommand());
this.addSubCommand(new BlockInspectRotationCommand());
this.addSubCommand(new BlockSetStateCommand());
}
}