package com.hypixel.hytale.builtin.hytalegenerator.assets.patterns;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.OffsetPattern;
import com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.math.vector.Vector3i;
import javax.annotation.Nonnull;
public class OffsetPatternAsset extends PatternAsset {
public static final BuilderCodec<OffsetPatternAsset> CODEC;
private PatternAsset patternAsset = new ConstantPatternAsset();
private Vector3i offset = new Vector3i();
public OffsetPatternAsset() {
}
@Nonnull
public Pattern build(@Nonnull PatternAsset.Argument argument) {
if (super.isSkipped()) {
return Pattern.noPattern();
} else {
Pattern pattern = this.patternAsset.build(argument);
return new OffsetPattern(pattern, this.offset.clone());
}
}
public void cleanUp() {
this.patternAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(OffsetPatternAsset.class, OffsetPatternAsset::new, PatternAsset.ABSTRACT_CODEC).append(new KeyedCodec("Pattern", PatternAsset.CODEC, true), (t, k) -> t.patternAsset = k, (k) -> k.patternAsset).add()).append(new KeyedCodec("Offset", Vector3i.CODEC, true), (t, k) -> t.offset = k, (k) -> k.offset).add()).build();
}
}