package com.hypixel.hytale.server.core.universe.world.meta.state;
import com.hypixel.hytale.protocol.Packet;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import java.util.List;
/** @deprecated */
@Deprecated
public interface SendableBlockState {
void sendTo(List<Packet> var1);
void unloadFrom(List<Packet> var1);
default boolean canPlayerSee(PlayerRef player) {
return true;
}
}