package com.hypixel.hytale.server.npc.corecomponents.utility.builders;
import com.google.gson.JsonElement;
import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
import com.hypixel.hytale.server.npc.asset.builder.BuilderObjectListHelper;
import com.hypixel.hytale.server.npc.asset.builder.validators.ArrayNotEmptyValidator;
import com.hypixel.hytale.server.npc.corecomponents.builders.BuilderMotionBase;
import com.hypixel.hytale.server.npc.instructions.Motion;
import com.hypixel.hytale.server.npc.util.expression.ExecutionContext;
import com.hypixel.hytale.server.npc.util.expression.Scope;
import com.hypixel.hytale.server.npc.validators.NPCLoadTimeValidationHelper;
import java.util.List;
import javax.annotation.Nonnull;
public abstract class BuilderMotionSequence<T extends Motion> extends BuilderMotionBase<T> {
protected BuilderObjectListHelper<T> steps;
protected boolean looped;
protected boolean restartOnActivate;
public BuilderMotionSequence() {
}
@Nonnull
public String getShortDescription() {
return "(Looped)Sequence of motions";
}
@Nonnull
public String getLongDescription() {
return "Sequence of motions. Can be used in conjunction with 'Timer' to model more complex motions.";
}
@Nonnull
public BuilderDescriptorState getBuilderDescriptorState() {
return BuilderDescriptorState.Stable;
}
@Nonnull
public BuilderMotionSequence<T> readConfig(@Nonnull JsonElement data) {
this.getBoolean(data, "Looped", (b) -> this.looped = b, true, BuilderDescriptorState.Stable, "When true restart after last motion is finished", (String)null);
this.getBoolean(data, "RestartOnActivate", (b) -> this.restartOnActivate = b, false, BuilderDescriptorState.Experimental, "Restart from first motion when NPC is activated.", (String)null);
this.requireArray(data, "Motions", this.steps, ArrayNotEmptyValidator.get(), BuilderDescriptorState.Stable, "Array of motions", (String)null, this.validationHelper);
return this;
}
public boolean validate(String configName, @Nonnull NPCLoadTimeValidationHelper validationHelper, @Nonnull ExecutionContext context, Scope globalScope, @Nonnull List<String> errors) {
return super.validate(configName, validationHelper, context, globalScope, errors) & this.steps.validate(configName, validationHelper, this.builderManager, context, globalScope, errors);
}
public boolean isLooped() {
return this.looped;
}
public boolean isRestartOnActivate() {
return this.restartOnActivate;
}
}