package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.DownwardDepthMaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class DownwardDepthMaterialProviderAsset extends MaterialProviderAsset {
public static final BuilderCodec<DownwardDepthMaterialProviderAsset> CODEC;
private int depth = 0;
private MaterialProviderAsset materialProviderAsset = new ConstantMaterialProviderAsset();
public DownwardDepthMaterialProviderAsset() {
}
@Nonnull
public MaterialProvider<Material> build(@Nonnull MaterialProviderAsset.Argument argument) {
return (MaterialProvider<Material>)(super.skip() ? MaterialProvider.noMaterialProvider() : new DownwardDepthMaterialProvider(this.materialProviderAsset.build(argument), this.depth));
}
public void cleanUp() {
this.materialProviderAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(DownwardDepthMaterialProviderAsset.class, DownwardDepthMaterialProviderAsset::new, MaterialProviderAsset.ABSTRACT_CODEC).append(new KeyedCodec("Depth", Codec.INTEGER, true), (t, k) -> t.depth = k, (k) -> k.depth).add()).append(new KeyedCodec("Material", MaterialProviderAsset.CODEC, true), (t, k) -> t.materialProviderAsset = k, (k) -> k.materialProviderAsset).add()).build();
}
}