RandomDirectionalityAsset.java
package com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality;
import com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.ConstantPatternAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset;
import com.hypixel.hytale.builtin.hytalegenerator.props.directionality.Directionality;
import com.hypixel.hytale.builtin.hytalegenerator.props.directionality.RandomDirectionality;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class RandomDirectionalityAsset extends DirectionalityAsset {
public static final BuilderCodec<RandomDirectionalityAsset> CODEC;
private String seed = "A";
private PatternAsset patternAsset = new ConstantPatternAsset();
public RandomDirectionalityAsset() {
}
@Nonnull
public Directionality build(@Nonnull DirectionalityAsset.Argument argument) {
return new RandomDirectionality(this.patternAsset.build(PatternAsset.argumentFrom(argument)), (Integer)argument.parentSeed.child(this.seed).createSupplier().get());
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(RandomDirectionalityAsset.class, RandomDirectionalityAsset::new, DirectionalityAsset.ABSTRACT_CODEC).append(new KeyedCodec("Seed", Codec.STRING, true), (asset, v) -> asset.seed = v, (asset) -> asset.seed).add()).append(new KeyedCodec("Pattern", PatternAsset.CODEC, true), (asset, v) -> asset.patternAsset = v, (asset) -> asset.patternAsset).add()).build();
}
}