package com.hypixel.hytale.builtin.hytalegenerator.assets.density;
import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.ConstantValueDensity;
import com.hypixel.hytale.builtin.hytalegenerator.density.nodes.SwitchDensity;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import java.util.ArrayList;
import java.util.Objects;
import javax.annotation.Nonnull;
public class SwitchDensityAsset extends DensityAsset {
public static final BuilderCodec<SwitchDensityAsset> CODEC;
public static final String DEFAULT_STATE = "Default";
public static final int DEFAULT_STATE_HASH = 0;
private SwitchCaseAsset[] switchCaseAssets = new SwitchCaseAsset[0];
public SwitchDensityAsset() {
}
@Nonnull
public Density build(@Nonnull DensityAsset.Argument argument) {
if (this.isSkipped()) {
return new ConstantValueDensity(0.0);
} else {
ArrayList<Integer> switchStates = new ArrayList();
ArrayList<Density> densityNodes = new ArrayList();
for(int i = 0; i < this.switchCaseAssets.length; ++i) {
if (this.switchCaseAssets[i] != null && this.switchCaseAssets[i].densityAsset != null) {
String stringState = this.switchCaseAssets[i].caseState;
int stateHash = getHashFromState(stringState);
Density densityNode = this.switchCaseAssets[i].densityAsset.build(argument);
switchStates.add(stateHash);
densityNodes.add(densityNode);
}
}
return new SwitchDensity(densityNodes, switchStates);
}
}
public static int getHashFromState(String state) {
return "Default".equals(state) ? 0 : Objects.hash(new Object[]{state});
}
public void cleanUp() {
this.cleanUpInputs();
for(SwitchCaseAsset switchCaseAsset : this.switchCaseAssets) {
switchCaseAsset.cleanUp();
}
}
static {
CODEC = ((BuilderCodec.Builder)BuilderCodec.builder(SwitchDensityAsset.class, SwitchDensityAsset::new, DensityAsset.ABSTRACT_CODEC).append(new KeyedCodec("SwitchCases", new ArrayCodec(SwitchDensityAsset.SwitchCaseAsset.CODEC, (x$0) -> new SwitchCaseAsset[x$0]), false), (t, k) -> t.switchCaseAssets = k, (t) -> t.switchCaseAssets).add()).build();
}
public static class SwitchCaseAsset implements Cleanable, JsonAssetWithMap<String, DefaultAssetMap<String, SwitchCaseAsset>> {
public static final AssetBuilderCodec<String, SwitchCaseAsset> CODEC;
private String id;
private AssetExtraInfo.Data data;
private String caseState = "";
private DensityAsset densityAsset;
public SwitchCaseAsset() {
}
public String getId() {
return this.id;
}
public void cleanUp() {
this.densityAsset.cleanUp();
}
static {
CODEC = ((AssetBuilderCodec.Builder)((AssetBuilderCodec.Builder)AssetBuilderCodec.builder(SwitchCaseAsset.class, SwitchCaseAsset::new, Codec.STRING, (asset, id) -> asset.id = id, (config) -> config.id, (config, data) -> config.data = data, (config) -> config.data).append(new KeyedCodec("CaseState", Codec.STRING, true), (t, y) -> t.caseState = y, (t) -> t.caseState).add()).append(new KeyedCodec("Density", DensityAsset.CODEC, true), (t, out) -> t.densityAsset = out, (t) -> t.densityAsset).add()).build();
}
}
}