package com.hypixel.hytale.server.worldgen.chunk;
import com.hypixel.hytale.server.worldgen.biome.Biome;
import com.hypixel.hytale.server.worldgen.zone.ZoneGeneratorResult;
public class ZoneBiomeResult {
public ZoneGeneratorResult zoneResult;
public Biome biome;
public double heightThresholdContext;
public double heightmapNoise;
public ZoneBiomeResult() {
}
public ZoneBiomeResult(ZoneGeneratorResult zoneResult, Biome biome, double heightThresholdContext, double heightmapNoise) {
this.zoneResult = zoneResult;
this.biome = biome;
this.heightThresholdContext = heightThresholdContext;
this.heightmapNoise = heightmapNoise;
}
public ZoneGeneratorResult getZoneResult() {
return this.zoneResult;
}
public void setZoneResult(ZoneGeneratorResult zoneResult) {
this.zoneResult = zoneResult;
}
public Biome getBiome() {
return this.biome;
}
public void setBiome(Biome biome) {
this.biome = biome;
}
public double getHeightThresholdContext() {
return this.heightThresholdContext;
}
public void setHeightThresholdContext(double heightThresholdContext) {
this.heightThresholdContext = heightThresholdContext;
}
public double getHeightmapNoise() {
return this.heightmapNoise;
}
public void setHeightmapNoise(double heightmapNoise) {
this.heightmapNoise = heightmapNoise;
}
}