package com.hypixel.hytale.builtin.hytalegenerator.density.nodes;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ScaleDensity extends Density {
@Nonnull
private final Vector3d scale;
private final boolean isInvalid;
@Nullable
private Density input;
public ScaleDensity(double scaleX, double scaleY, double scaleZ, Density input) {
this.scale = new Vector3d(1.0 / scaleX, 1.0 / scaleY, 1.0 / scaleZ);
this.isInvalid = scaleX == 0.0 || scaleY == 0.0 || scaleZ == 0.0;
this.input = input;
}
public double process(@Nonnull Density.Context context) {
if (this.input == null) {
return 0.0;
} else if (this.isInvalid) {
return 0.0;
} else {
Vector3d scaledPosition = context.position.clone();
scaledPosition.scale(this.scale);
Density.Context childContext = new Density.Context(context);
childContext.position = scaledPosition;
return this.input.process(childContext);
}
}
public void setInputs(@Nonnull Density[] inputs) {
if (inputs.length == 0) {
this.input = null;
}
this.input = inputs[0];
}
}