package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.loops;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.server.core.asset.type.buildertool.config.BuilderTool;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.List;
import java.util.Map;
import javax.annotation.Nonnull;
public class CircleOffsetFromArgOperation extends SequenceBrushOperation {
public static final int MAX_REPETITIONS = 100;
public static final int IDLE_STATE = -1;
public static final double TWO_PI = 6.283185307179586;
public static final BuilderCodec<CircleOffsetFromArgOperation> CODEC;
@Nonnull
public String indexNameArg = "Undefined";
public String numCirclePointsArg = "";
private int numCirclePointsArgVal = 3;
public String circleRadiusArg = "";
private int circleRadiusArgVal = 5;
private int previousCirclePointsVal = 3;
private int previousCircleRadiusVal = 5;
public boolean flipArg = false;
public boolean rotateArg = false;
private int repetitionsRemaining = -1;
@Nonnull
private List<Vector3i> offsetsInCircle = new ObjectArrayList<Vector3i>();
@Nonnull
private Vector3i offsetWhenFirstReachedOperation;
@Nonnull
private Vector3i previousCircleOffset;
public CircleOffsetFromArgOperation() {
super("Loop Previous And Set Offset In Circle", "Loops specified instructions and changes the offset after each loop in order to execute around a circle", false);
this.offsetWhenFirstReachedOperation = Vector3i.ZERO;
this.previousCircleOffset = Vector3i.ZERO;
}
public void resetInternalState() {
this.repetitionsRemaining = -1;
this.offsetsInCircle.clear();
this.offsetWhenFirstReachedOperation = Vector3i.ZERO;
this.previousCircleOffset = Vector3i.ZERO;
int numPointsOnCircle = this.numCirclePointsArgVal;
int circleRadius = this.circleRadiusArgVal;
double theta = 6.283185307179586 / (double)numPointsOnCircle;
for(int i = 0; i < numPointsOnCircle; ++i) {
if (this.rotateArg) {
this.offsetsInCircle.add(new Vector3i(this.doubleToNearestInt((double)circleRadius * Math.cos(theta * (double)i)) * -1, 0, this.doubleToNearestInt((double)circleRadius * Math.sin(theta * (double)i)) * -1));
} else {
this.offsetsInCircle.add(new Vector3i(this.doubleToNearestInt((double)circleRadius * Math.cos(theta * (double)i)), 0, this.doubleToNearestInt((double)circleRadius * Math.sin(theta * (double)i))));
}
}
if (this.flipArg) {
this.offsetsInCircle = this.offsetsInCircle.reversed();
}
}
private int doubleToNearestInt(double number) {
return (int)Math.floor(number + 0.5);
}
public void modifyBrushConfig(@Nonnull Ref<EntityStore> ref, @Nonnull BrushConfig brushConfig, @Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor, @Nonnull ComponentAccessor<EntityStore> componentAccessor) {
if (this.repetitionsRemaining == -1) {
Player playerComponent = (Player)componentAccessor.getComponent(ref, Player.getComponentType());
assert playerComponent != null;
BuilderTool builderTool = BuilderTool.getActiveBuilderTool(playerComponent);
if (builderTool == null) {
brushConfig.setErrorFlag("CircleOffsetFromArg: No active builder tool");
return;
}
ItemStack itemStack = playerComponent.getInventory().getItemInHand();
if (itemStack == null) {
brushConfig.setErrorFlag("CircleOffsetFromArg: No item in hand");
return;
}
BuilderTool.ArgData argData = builderTool.getItemArgData(itemStack);
Map<String, Object> toolArgs = argData.tool();
if (toolArgs == null || !toolArgs.containsKey(this.numCirclePointsArg)) {
brushConfig.setErrorFlag("CircleOffsetFromArg: Tool arg '" + this.numCirclePointsArg + "' not found");
return;
}
if (toolArgs == null || !toolArgs.containsKey(this.numCirclePointsArg)) {
brushConfig.setErrorFlag("CircleOffsetFromArg: Tool arg '" + this.numCirclePointsArg + "' not found");
return;
}
Object numCirclePointsArgValue = toolArgs.get(this.numCirclePointsArg);
Object circleRadiusArgValue = toolArgs.get(this.circleRadiusArg);
if (!(numCirclePointsArgValue instanceof Integer)) {
String var13 = this.numCirclePointsArg;
brushConfig.setErrorFlag("LoadCircleLoop: Tool arg '" + var13 + "' is not an Int type (found " + numCirclePointsArgValue.getClass().getSimpleName() + ")");
return;
}
if (!(circleRadiusArgValue instanceof Integer)) {
String var10001 = this.circleRadiusArg;
brushConfig.setErrorFlag("LoadCircleLoop: Tool arg '" + var10001 + "' is not an Int type (found " + circleRadiusArgValue.getClass().getSimpleName() + ")");
return;
}
this.numCirclePointsArgVal = (Integer)numCirclePointsArgValue;
this.circleRadiusArgVal = (Integer)circleRadiusArgValue;
this.previousCirclePointsVal = this.numCirclePointsArgVal;
this.previousCircleRadiusVal = this.circleRadiusArgVal;
this.resetInternalState();
this.offsetWhenFirstReachedOperation = brushConfig.getOriginOffset();
if (this.numCirclePointsArgVal > 100) {
brushConfig.setErrorFlag("Cannot have more than 100 repetitions");
return;
}
this.repetitionsRemaining = this.numCirclePointsArgVal;
}
if (this.repetitionsRemaining == 0) {
this.repetitionsRemaining = -1;
brushConfig.setOriginOffset(this.offsetWhenFirstReachedOperation);
} else {
Vector3i offsetVector = brushConfig.getOriginOffset().subtract(this.previousCircleOffset).add(((Vector3i)this.offsetsInCircle.get(this.repetitionsRemaining - 1)).clone());
this.previousCircleOffset = ((Vector3i)this.offsetsInCircle.get(this.repetitionsRemaining - 1)).clone();
brushConfig.setOriginOffset(offsetVector);
brushConfigCommandExecutor.loadOperatingIndex(this.indexNameArg, false);
--this.repetitionsRemaining;
}
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(CircleOffsetFromArgOperation.class, CircleOffsetFromArgOperation::new).append(new KeyedCodec("StoredIndexName", Codec.STRING), (op, val) -> op.indexNameArg = val, (op) -> op.indexNameArg).documentation("The name of the previously stored index to begin the loop at. Note: This can only be an index previous to the current.").add()).append(new KeyedCodec("NumberCirclePointsArg", Codec.STRING, true), (op, val) -> op.numCirclePointsArg = val, (op) -> op.numCirclePointsArg).documentation("The name of the Int tool arg to load the value from").add()).append(new KeyedCodec("CircleRadiusArg", Codec.STRING, true), (op, val) -> op.circleRadiusArg = val, (op) -> op.circleRadiusArg).documentation("The name of the Int tool arg to load the value from").add()).append(new KeyedCodec("FlipDirection", Codec.BOOLEAN, true), (op, val) -> op.flipArg = val, (op) -> op.flipArg).documentation("Whether to invert the direction of the circle. Useful for non-zero offset modifiers.").add()).append(new KeyedCodec("RotateDirection", Codec.BOOLEAN, true), (op, val) -> op.rotateArg = val, (op) -> op.rotateArg).documentation("Whether to invert the direction of the circle. Useful for non-zero offset modifiers.").add()).build();
}
}