package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.layerassets;
import com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.ConstantMaterialProviderAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.SpaceAndDepthMaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.layers.RangedThicknessLayer;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class RangeThicknessAsset extends LayerAsset {
public static final BuilderCodec<RangeThicknessAsset> CODEC;
private MaterialProviderAsset materialProviderAsset = new ConstantMaterialProviderAsset();
private String seed = "";
private int rangeMin = 0;
private int rangeMax = 0;
public RangeThicknessAsset() {
}
@Nonnull
public SpaceAndDepthMaterialProvider.Layer<Material> build(@Nonnull MaterialProviderAsset.Argument argument) {
MaterialProvider<Material> materialProvider = this.materialProviderAsset.build(argument);
return new RangedThicknessLayer<Material>(this.rangeMin, this.rangeMax, argument.parentSeed.child(this.seed), materialProvider);
}
public void cleanUp() {
this.materialProviderAsset.cleanUp();
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(RangeThicknessAsset.class, RangeThicknessAsset::new, LayerAsset.ABSTRACT_CODEC).append(new KeyedCodec("RangeMin", Codec.INTEGER, true), (t, k) -> t.rangeMin = k, (k) -> k.rangeMin).add()).append(new KeyedCodec("RangeMax", Codec.INTEGER, true), (t, k) -> t.rangeMax = k, (k) -> k.rangeMax).add()).append(new KeyedCodec("Material", MaterialProviderAsset.CODEC, true), (t, k) -> t.materialProviderAsset = k, (k) -> k.materialProviderAsset).add()).append(new KeyedCodec("Seed", Codec.STRING, true), (t, k) -> t.seed = k, (k) -> k.seed).add()).afterDecode((asset) -> asset.rangeMax = Math.max(asset.rangeMin, asset.rangeMax))).build();
}
}