package com.hypixel.hytale.builtin.beds.sleep.components;
import com.hypixel.hytale.builtin.beds.BedsPlugin;
import com.hypixel.hytale.component.Component;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.protocol.packets.world.SleepClock;
import com.hypixel.hytale.protocol.packets.world.SleepMultiplayer;
import com.hypixel.hytale.protocol.packets.world.UpdateSleepState;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nullable;
public class SleepTracker implements Component<EntityStore> {
private UpdateSleepState lastSentPacket = new UpdateSleepState(false, false, (SleepClock)null, (SleepMultiplayer)null);
public SleepTracker() {
}
public static ComponentType<EntityStore, SleepTracker> getComponentType() {
return BedsPlugin.getInstance().getSleepTrackerComponentType();
}
@Nullable
public UpdateSleepState generatePacketToSend(UpdateSleepState state) {
if (this.lastSentPacket.equals(state)) {
return null;
} else {
this.lastSentPacket = state;
return this.lastSentPacket;
}
}
@Nullable
public Component<EntityStore> clone() {
return new SleepTracker();
}
}