package com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders;
import com.hypixel.hytale.builtin.hytalegenerator.assets.pointgenerators.NoPointGeneratorAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.pointgenerators.PointGeneratorAsset;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.Mesh2DPositionProvider;
import com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class Mesh2DPositionProviderAsset extends PositionProviderAsset {
public static final BuilderCodec<Mesh2DPositionProviderAsset> CODEC;
private PointGeneratorAsset pointGeneratorAsset = new NoPointGeneratorAsset();
private int y = 0;
public Mesh2DPositionProviderAsset() {
}
@Nonnull
public PositionProvider build(@Nonnull PositionProviderAsset.Argument argument) {
return (PositionProvider)(super.skip() ? PositionProvider.noPositionProvider() : new Mesh2DPositionProvider(this.pointGeneratorAsset.build(argument.parentSeed), this.y));
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(Mesh2DPositionProviderAsset.class, Mesh2DPositionProviderAsset::new, PositionProviderAsset.ABSTRACT_CODEC).append(new KeyedCodec("PointGenerator", PointGeneratorAsset.CODEC, true), (asset, v) -> asset.pointGeneratorAsset = v, (asset) -> asset.pointGeneratorAsset).add()).append(new KeyedCodec("PointsY", Codec.INTEGER, true), (asset, v) -> asset.y = v, (asset) -> asset.y).add()).build();
}
}