package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.prefab.selection.mask.BlockPattern;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class BlockPatternOperation extends SequenceBrushOperation {
public static final BuilderCodec<BlockPatternOperation> CODEC;
@Nonnull
public BlockPattern blockPatternArg = BlockPattern.parse("Rock_Stone");
public BlockPatternOperation() {
super("Block Pattern", "Change the material of the brush to a pattern of blocks", false);
}
public void modifyBrushConfig(@Nonnull Ref<EntityStore> ref, @Nonnull BrushConfig brushConfig, @Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor, @Nonnull ComponentAccessor<EntityStore> componentAccessor) {
brushConfig.setPattern(this.blockPatternArg);
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(BlockPatternOperation.class, BlockPatternOperation::new).append(new KeyedCodec("BlockPattern", BlockPattern.CODEC), (op, val) -> op.blockPatternArg = val, (op) -> op.blockPatternArg).documentation("The pattern of blocks to use in your set").add()).documentation("Change the material of the brush to a pattern of blocks")).build();
}
}