package com.hypixel.hytale.builtin.adventure.objectives.task;
import com.hypixel.hytale.builtin.adventure.objectives.Objective;
import com.hypixel.hytale.builtin.adventure.objectives.config.task.CountObjectiveTaskAsset;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.MathUtil;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public abstract class CountObjectiveTask extends ObjectiveTask {
public static final BuilderCodec<CountObjectiveTask> CODEC;
protected int count;
public CountObjectiveTask(@Nonnull CountObjectiveTaskAsset asset, int taskSetIndex, int taskIndex) {
super(asset, taskSetIndex, taskIndex);
}
protected CountObjectiveTask() {
}
@Nonnull
public CountObjectiveTaskAsset getAsset() {
return (CountObjectiveTaskAsset)super.getAsset();
}
@Nonnull
public Message getInfoMessage(@Nonnull Objective objective) {
Message var10000 = super.getInfoMessage(objective);
int var10001 = this.count;
return var10000.insert(" " + var10001 + "/" + this.getAsset().getCount());
}
public boolean checkCompletion() {
return this.count >= this.getAsset().getCount();
}
public void assetChanged(@Nonnull Objective objective) {
if (this.complete) {
this.count = this.getAsset().getCount();
}
super.assetChanged(objective);
}
public void increaseTaskCompletion(@Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, int qty, @Nonnull Objective objective) {
if (this.areTaskConditionsFulfilled(store, ref, objective.getActivePlayerUUIDs())) {
this.count = MathUtil.clamp(this.count + qty, this.count, this.getAsset().getCount());
this.updateTaskCompletion(store, ref, objective);
}
}
public void setTaskCompletion(@Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, int qty, @Nonnull Objective objective) {
if (this.areTaskConditionsFulfilled(store, ref, objective.getActivePlayerUUIDs())) {
this.count = MathUtil.clamp(qty, 0, this.getAsset().getCount());
this.updateTaskCompletion(store, ref, objective);
}
}
private void updateTaskCompletion(@Nonnull Store<EntityStore> store, @Nonnull Ref<EntityStore> ref, @Nonnull Objective objective) {
objective.markDirty();
this.sendUpdateObjectiveTaskPacket(objective);
if (this.checkCompletion()) {
this.consumeTaskConditions(store, ref, objective.getActivePlayerUUIDs());
this.complete(objective, store);
objective.checkTaskSetCompletion(store);
}
}
@Nonnull
public com.hypixel.hytale.protocol.ObjectiveTask toPacket(@Nonnull Objective objective) {
com.hypixel.hytale.protocol.ObjectiveTask packet = new com.hypixel.hytale.protocol.ObjectiveTask();
packet.taskDescriptionKey = this.asset.getDescriptionKey(objective.getObjectiveId(), this.taskSetIndex, this.taskIndex);
packet.currentCompletion = this.count;
packet.completionNeeded = this.getAsset().getCount();
return packet;
}
static {
CODEC = ((BuilderCodec.Builder)BuilderCodec.abstractBuilder(CountObjectiveTask.class, ObjectiveTask.BASE_CODEC).append(new KeyedCodec("Count", Codec.INTEGER), (countTask, integer) -> countTask.count = integer, (countTask) -> countTask.count).add()).build();
}
}