package com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.loops;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfigCommandExecutor;
import com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.system.SequenceBrushOperation;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
publicclassLoopOperationextendsSequenceBrushOperation {
publicstaticfinalintMAX_REPETITIONS=100;
publicstaticfinalintIDLE_STATE= -1;
publicstaticfinal BuilderCodec<LoopOperation> CODEC;
@NonnullpublicStringindexNameArg="Undefined";
@NonnullpublicIntegerrepetitionsArg=0;
privateintrepetitionsRemaining= -1;
publicLoopOperation() {
super("Loop Operations", "Loop the execution of instructions a set amount of times", false);
}
publicvoidresetInternalState() {
this.repetitionsRemaining = -1;
}
publicvoidmodifyBrushConfig(@Nonnull Ref<EntityStore> ref, @Nonnull BrushConfig brushConfig, @Nonnull BrushConfigCommandExecutor brushConfigCommandExecutor, @Nonnull ComponentAccessor<EntityStore> componentAccessor) {
if (this.repetitionsRemaining == -1) {
if (this.repetitionsArg > 100 || this.repetitionsArg < 0) {
brushConfig.setErrorFlag("Cannot have more than 100 repetitions, or negative repetitions");
return;
}
this.repetitionsRemaining = this.repetitionsArg;
}
if (this.repetitionsRemaining == 0) {
this.repetitionsRemaining = -1;
} else {
--this.repetitionsRemaining;
brushConfigCommandExecutor.loadOperatingIndex(this.indexNameArg, false);
}
}
static {
CODEC = ((BuilderCodec.Builder)((BuilderCodec.Builder)((BuilderCodec.Builder)BuilderCodec.builder(LoopOperation.class, LoopOperation::new).append(newKeyedCodec("StoredIndexName", Codec.STRING), (op, val) -> op.indexNameArg = val, (op) -> op.indexNameArg).documentation("The name of the previously stored index to begin the loop at. Note: This can only be an index previous to the current.").add()).append(newKeyedCodec("AdditionalRepetitions", Codec.INTEGER), (op, val) -> op.repetitionsArg = val, (op) -> op.repetitionsArg).documentation("The amount of additional times to repeat the loop after the initial, normal execution").add()).documentation("Loop the execution of instructions a set amount of times")).build();
}
}