package com.hypixel.hytale.builtin.buildertools.snapshot;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.vector.Transform;
import com.hypixel.hytale.math.vector.Vector3f;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.modules.entity.component.HeadRotation;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class EntityTransformSnapshot implements EntitySnapshot<EntityTransformSnapshot> {
@Nonnull
private final Ref<EntityStore> ref;
@Nonnull
private final Transform transform;
@Nonnull
private final Vector3f headRotation;
public EntityTransformSnapshot(@Nonnull Ref<EntityStore> ref, @Nonnull ComponentAccessor<EntityStore> componentAccessor) {
this.ref = ref;
TransformComponent transformComponent = (TransformComponent)componentAccessor.getComponent(ref, TransformComponent.getComponentType());
assert transformComponent != null;
HeadRotation headRotationComponent = (HeadRotation)componentAccessor.getComponent(ref, HeadRotation.getComponentType());
assert headRotationComponent != null;
this.transform = transformComponent.getTransform().clone();
this.headRotation = headRotationComponent.getRotation().clone();
}
public EntityTransformSnapshot restoreEntity(@Nonnull Player player, @Nonnull World world, @Nonnull ComponentAccessor<EntityStore> componentAccessor) {
if (!this.ref.isValid()) {
return null;
} else {
TransformComponent transformComponent = (TransformComponent)componentAccessor.getComponent(this.ref, TransformComponent.getComponentType());
assert transformComponent != null;
transformComponent.setPosition(this.transform.getPosition());
transformComponent.setRotation(this.transform.getRotation());
HeadRotation headRotationComponent = (HeadRotation)componentAccessor.getComponent(this.ref, HeadRotation.getComponentType());
if (headRotationComponent != null) {
headRotationComponent.setRotation(this.headRotation);
}
return new EntityTransformSnapshot(this.ref, componentAccessor);
}
}
}