LightingInvalidateCommand.java
package com.hypixel.hytale.server.core.command.commands.utility.lighting;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.math.util.MathUtil;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractWorldCommand;
import com.hypixel.hytale.server.core.modules.entity.component.TransformComponent;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.BlockChunk;
import com.hypixel.hytale.server.core.universe.world.chunk.section.BlockSection;
import com.hypixel.hytale.server.core.universe.world.lighting.ChunkLightingManager;
import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class LightingInvalidateCommand extends AbstractWorldCommand {
@Nonnull
private static final Message MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD = Message.translation("server.commands.errors.playerNotInWorld");
@Nonnull
private static final Message MESSAGE_COMMANDS_INVALIDATED_LIGHTING = Message.translation("server.commands.invalidatedlighting");
@Nonnull
private final FlagArg oneFlag = this.withFlagArg("one", "server.commands.invalidatelighting.one.desc");
public LightingInvalidateCommand() {
super("invalidate", "server.commands.invalidatelighting.desc");
}
protected void execute(@Nonnull CommandContext context, @Nonnull World world, @Nonnull Store<EntityStore> store) {
ChunkLightingManager chunkLighting = world.getChunkLighting();
ChunkStore chunkStore = world.getChunkStore();
if ((Boolean)this.oneFlag.get(context)) {
if (!context.isPlayer()) {
context.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
return;
}
Ref<EntityStore> ref = context.senderAsPlayerRef();
if (ref == null || !ref.isValid()) {
context.sendMessage(MESSAGE_COMMANDS_ERRORS_PLAYER_NOT_IN_WORLD);
return;
}
Store<EntityStore> entityStore = ref.getStore();
TransformComponent transformComponent = (TransformComponent)entityStore.getComponent(ref, TransformComponent.getComponentType());
assert transformComponent != null;
Vector3d position = transformComponent.getPosition();
long chunkIndex = ChunkUtil.indexChunkFromBlock((int)position.getX(), (int)position.getZ());
int chunkX = ChunkUtil.xOfChunkIndex(chunkIndex);
int chunkZ = ChunkUtil.zOfChunkIndex(chunkIndex);
Ref<ChunkStore> chunkReference = chunkStore.getChunkReference(chunkIndex);
if (chunkReference == null || !chunkReference.isValid()) {
Message errorMessage = Message.translation("server.commands.errors.chunkNotLoaded").param("chunkX", chunkX).param("chunkZ", chunkZ).param("world", world.getName());
context.sendMessage(errorMessage);
return;
}
Store<ChunkStore> chunkStoreStore = chunkStore.getStore();
BlockChunk blockChunkComponent = (BlockChunk)chunkStoreStore.getComponent(chunkReference, BlockChunk.getComponentType());
assert blockChunkComponent != null;
int chunkY = MathUtil.floor(position.getY()) >> 5;
BlockSection section = blockChunkComponent.getSectionAtBlockY(chunkY);
section.invalidateLocalLight();
blockChunkComponent.invalidateChunkSection(chunkY);
Vector3i chunkPosition = new Vector3i(blockChunkComponent.getX(), chunkY, blockChunkComponent.getZ());
chunkLighting.addToQueue(chunkPosition);
context.sendMessage(Message.translation("server.commands.invalidatelighting.success").param("chunkPosition", chunkPosition.toString()));
} else {
chunkLighting.invalidateLoadedChunks();
context.sendMessage(MESSAGE_COMMANDS_INVALIDATED_LIGHTING);
}
}
}