LoadAssetEvent.java
package com.hypixel.hytale.server.core.asset;
import com.hypixel.hytale.event.IEvent;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.List;
import javax.annotation.Nonnull;
public class LoadAssetEvent implements IEvent<Void> {
public static final short PRIORITY_LOAD_COMMON = -32;
public static final short PRIORITY_LOAD_REGISTRY = -16;
public static final short PRIORITY_LOAD_LATE = 64;
private final long bootStart;
@Nonnull
private final List<String> reasons = new ObjectArrayList<String>();
private boolean shouldShutdown = false;
{
.bootStart = bootStart;
}
{
.bootStart;
}
{
.shouldShutdown;
}
List<String> {
.reasons;
}
{
.shouldShutdown |= shouldShutdown;
.reasons.add(reason);
}
String {
.bootStart;
+ var10000 + + .shouldShutdown + + String.valueOf(.reasons) + ;
}
}