package com.hypixel.hytale.builtin.hytalegenerator.density.nodes;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class AnchorDensity extends Density {
@Nullable
private Density input;
private final boolean isReversed;
public AnchorDensity(Density input, boolean isReversed) {
this.input = input;
this.isReversed = isReversed;
}
public double process(@Nonnull Density.Context context) {
Vector3d anchor = context.densityAnchor;
if (anchor == null) {
return this.input.process(context);
} else if (this.isReversed) {
Vector3d childPosition = new Vector3d(context.position.x + anchor.x, context.position.y + anchor.y, context.position.z + anchor.z);
Density.Context childContext = new Density.Context(context);
childContext.position = childPosition;
return this.input.process(childContext);
} else {
Vector3d childPosition = new Vector3d(context.position.x - anchor.x, context.position.y - anchor.y, context.position.z - anchor.z);
Density.Context childContext = new Density.Context(context);
childContext.position = childPosition;
return this.input.process(childContext);
}
}
public void setInputs(@Nonnull Density[] inputs) {
if (inputs.length == 0) {
this.input = null;
}
this.input = inputs[0];
}
}